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Monster HP incorrect?!


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Posted (edited)

Hello everyone,

I've got a Problem with my Testserver. The Monsters HP is very crazy.

 

1st of all, heres my config file:

// The HP rate of MVPs. (Note 2)
mvp_hp_rate: 100

// The HP rate of normal monsters (that is monsters that are not MVP's) (Note 2)
monster_hp_rate: 100 

 But my Monster have various health.

For example Thief Bug, at RateMyServer it should have 126HP, but on my Server it have 354?!

Or Metalling, it have over 2.000 HP!!

The Zombie in payon Dungeon should have ~500HP? But have only ~300?

 

Whats wrong here?

 

Newest Revision of rAthena SQL (17696)

-> The Monster databases are txt, not SQL

 

Or can someone give me the correct standard databases? :D

 

Thanks

Edited by timo0o

4 answers to this question

Recommended Posts

Posted
Find these lines in src/config/renewal.h and disable them by commenting them out.
Then recompile your server.
 
/// game renewal server mode
#define RENEWAL

/// renewal cast time
#define RENEWAL_CAST

/// renewal drop rate algorithms
#define RENEWAL_DROP

/// renewal exp rate algorithms
#define RENEWAL_EXP

/// renewal level modifier on damage
#define RENEWAL_LVDMG

/// renewal ASPD [malufett]
#define RENEWAL_ASPD

 

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