Psyche Posted December 5, 2013 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 123 Reputation: 6 Joined: 03/12/13 Last Seen: June 7, 2023 Share Posted December 5, 2013 (edited) Hi, i'm using client : 2012-04-10aRagexeRE.exe and i got this problem, when someone (for example that job is GX) is cloacking, and then use their Cross Impact, GX will appear but not around target. and idk, i think when cloacking -> rolling cutter , it's give sprite lag too. how to fix this ? Edited December 5, 2013 by Psyche Quote Link to comment Share on other sites More sharing options...
Psyche Posted December 9, 2013 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 123 Reputation: 6 Joined: 03/12/13 Last Seen: June 7, 2023 Author Share Posted December 9, 2013 up, really need help for this X_X... Quote Link to comment Share on other sites More sharing options...
exneval Posted December 9, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted December 9, 2013 using last git? if yes, that's not a client bug, that a feature that rA had been applied, prevent char enemies using WPE Quote Link to comment Share on other sites More sharing options...
Psyche Posted December 10, 2013 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 123 Reputation: 6 Joined: 03/12/13 Last Seen: June 7, 2023 Author Share Posted December 10, 2013 using last git? if yes, that's not a client bug, that a feature that rA had been applied, prevent char enemies using WPE what feature? can you give more info? Quote Link to comment Share on other sites More sharing options...
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Psyche
Hi, i'm using client : 2012-04-10aRagexeRE.exe
and i got this problem,
when someone (for example that job is GX) is cloacking, and then use their Cross Impact, GX will appear but not around target.
and idk, i think when cloacking -> rolling cutter , it's give sprite lag too.
how to fix this ?
Edited by PsycheLink to comment
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