Vincent Posted October 22, 2013 Posted October 22, 2013 In the doc is this description: bonus2 bAddEff2,e,n; Adds a n/100% chance to cause status change e on self when attacking. Example bonus2 bAddEff2,e,10; = 10/100 = 0,1 Is this right? So the statuschance is 0,1%? Quote
chriser Posted October 22, 2013 Posted October 22, 2013 i am not good in math, but 10/100 seems to be 0,1... Quote
Question
Vincent
In the doc is this description:
Example
Is this right? So the statuschance is 0,1%?
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.