Jump to content
  • 0

May i request a scripter to fix this DOTA Announcer !


Question

Posted (edited)

Hello rAthena, Here is my script which ain't working - Plz help me to fix this PVP DOta Announcer !

prontera,162,190,4    script    PvPLadder    416,{
    set @ctr,0;
    query_sql("select char_id,pvp_kills,pvp_deaths,char_name from `"+$@pvpsystable$+"` ORDER BY `pvp_kills`  DESC  LIMIT 100", @charid, @kills, @deaths,@names$);
    
    if(getarraysize(.charid))
    {
        mes .name$;
        mes "No entries found.";
            close;
    }
    
    while(@ctr<getarraysize(@charid))
    {
        mes .name$;
        mes "#    KILLS    DEATHS    NAME";
        set @start,@ctr;
        while((@ctr<@start+10) && @charid[@ctr])
        {
            mes (@ctr+1)+"    "+@kills[@ctr]+"    "+@deaths[@ctr]+"    "+@names$[@ctr];
            set @ctr,@ctr+1;
        
        }
        next;
    }
    
    mes .name$;
    mes "You reached the end of the list.";
    close;
OnInit:
    set .name$,"[PvP Ladder]";
end;
}


-    script    PvPCounter    -1,{
OnPCKillEvent:
    if($pvpsyson)
    {
        if(getcharid(0)!=killedrid)
        {
            set @contains,0;
            for(set @x,0; @x<getarraysize(@killedID); set @x,@x+1)
            {
                if(getcharid(0)==@killedID[@x])
                {
                    set @contains,1;
                    break;
                }
            }
            
            if(!@contains)
            {
                set @pvppoint,rand(1,3);
                set @pvpkills,@pvpkills+1;
                dispbottom "Total PvP Points: "+@pvpkills;
                set @killedID[killCTR],killedrid;
                set killCTR,killCTR+1;
                if(killCTR>=$pvpMaxKillCache) set killCTR,0;
                set @streak,@streak+1;
                set @multikillCTR,@multikillCTR+1;
                if(!@multikill)
                {
                    deltimer "PvPMultiKillTrigger";
                    addtimer 13500,"PvPCounter::OnMultiKillTrigger";
                    set @multikill,1;
                }
                else
                {
                    switch(@multikillCTR)
                    {
                        case 1:
                            break;
                        case 2:
                            announce strcharinfo(0)+" just got a Double Kill on "+strcharinfo(3),bc_blue|bc_all;
                            soundeffectall "Double_Kill.wav",0;
                            set @streak$,"DoubleKill";
                            break;
                        case 3:
                            announce strcharinfo(0)+" just got a Triple Kill on "+strcharinfo(3),bc_blue|bc_all;
                            soundeffectall "triple_kill.wav",0;
                            set @streak$,"TripleKill";
                            break;
                        default:
                            announce strcharinfo(0)+" just got a Triple Kill on "+strcharinfo(3),bc_blue|bc_all;
                            soundeffectall "triple_kill.wav",0;
                            set @streak$,"TripleKill";
                            break;
                    }
                }
                
                switch(@streak)
                {
                    case 1:
                        mapannounce strcharinfo(3), strcharinfo(0)+" just drew First blood!",bc_map,"0xFFCE00";
                        soundeffect "firstblood.wav",0;
                        break;
                    case 2:
                        break;
                    case 3:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is on a Killings Spree!",bc_map,"0xFFCE00";
                        soundeffect "Killing_Spree.wav",0;
                        set @streak$,"KillSpree";
                        break;
                    case 4:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is Dominating",bc_map,"0xFFCE00";
                        soundeffect "Dominating.wav",0;
                        set @streak$,"Dominating";
                        break;
                    case 5:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is Mega Kill!",bc_map,"0xFFCE00";
                        soundeffect "MegaKill.wav",0;
                        set @streak$,"MegaKill";
                        break;
                    case 6:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is Unstoppable!",bc_map,"0xFFCE00";
                        soundeffect "Unstoppable.wav",0;
                        set @streak$,"Unstoppable";
                        break;
                    case 7:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is Wicked Sick!",bc_map,"0xFFCE00";
                        soundeffect "WhickedSick.wav",0;
                        set @streak$,"WhickedSick";
                        break;
                    case 8:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is Monster Kill!",bc_map,"0xFFCE00";
                        soundeffect "monster_kill.wav",0;
                        set @streak$,"MonsterKill";
                        break;
                    case 9:
                        mapannounce strcharinfo(3), strcharinfo(0)+"  is God Like!",bc_map,"0xFFCE00";
                        soundeffect "GodLike.wav",0;
                        set @streak$,"GodLike";
                        break;
                    case 10:
                        mapannounce strcharinfo(3), strcharinfo(0)+" is Beyond Godlike! Somebody kill him!",bc_map,"0xFFCE00";
                        soundeffect "HolyShit.wav",0;
                        set @streak$,"HolyShit";
                        break;
                    default:
                        mapannounce strcharinfo(3), strcharinfo(0)+" is Beyond Godlike! Somebody kill him!",bc_map,"0xFFCE00";
                        soundeffect "HolyShit.wav",0;
                        set @streak$,"Beyond Godlike";
                        break;
                }
                set @streak,@streak+1;
                mapannounce strcharinfo(3), strcharinfo(0)+" just pawned "+rid2name(killedrid)+" for "+@pvppoint+" Cash Points.",bc_map,"0xFFCE00";
                set #CASHPOINTS,#CASHPOINTS+@pvppoint;
            }
        }
    }
    end;
OnPCDieEvent:
    if($pvpsyson)
    {
        set @pvpdeaths,@pvpdeaths+1;
        set @streak,0;
    }
    end;
OnPCLoginEvent:
    if($pvpsyson)
    {
        query_sql("select pvp_kills,pvp_deaths from `"+$@pvpsystable$+"` WHERE `char_id`="+getcharid(0)+";", @pvpkills, @pvpdeaths);
        dispbottom "Total PvP Points: "+@pvpkills;
        set @streak,0;
        set @streak$,"None";
        set @multikill,0;
        set @multikillCTR,0;
    }
    end;
OnPCLogoutEvent:
    if($pvpsyson)
    {
        query_sql("INSERT INTO `"+$@pvpsystable$+"` (char_id,pvp_kills,pvp_deaths,char_name,streak) VALUES ("+getcharid(0)+","+@pvpkills+","+@pvpdeaths+",'"+strcharinfo(0)+"','None') ON DUPLICATE KEY UPDATE pvp_kills="+@pvpkills+",pvp_deaths="+@pvpdeaths+",streak='"+@streak$+"';");
    }
    end;
OnMultiKillTrigger:
    set @multikill,0;
    set @multikillCTR,0;
end;
}




-    script    PvPSystem    -1,{
//Initialize Settings here
OnInit:
    set $@pvpsystable$,"npc_pvpsys"; //SQL Table Name
end;


OnWhisperGlobal:
    if(getgmlevel()>=60)
    {
        mes "[PVP System]";
        mes "Configuration Menu";
        switch(select("Execute SQL Tables:Reset Tables:Turn On:Turn Off"))
        {
            case 1:
                query_sql "CREATE TABLE  `"+$@pvpsystable$+"` (`char_id` INT NOT NULL ,`pvp_kills` INT NOT NULL ,`pvp_deaths` INT NOT NULL, `char_name` varchar(20) NOT NULL, `streak` varchar(15) NOT NULL,PRIMARY KEY (  `char_id`) )";
                // Players
                set $pvpsyson,1;
                set $pvpMaxKillCache,5;
                break;
                
            case 2:
                query_sql "DROP TABLE `"+$@pvpsystable$+"`;";
                query_sql "CREATE TABLE  `"+$@pvpsystable$+"` (`char_id` INT NOT NULL ,`pvp_kills` INT NOT NULL ,`pvp_deaths` INT NOT NULL ,`char_name` varchar(20) NOT NULL ,`streak` varchar(15) NOT NULL,PRIMARY KEY (  `char_id` ) )";
                break;
            case 3:
                set $pvpsyson,1;
                break;
            case 4:
                set $pvpsyson,0;
                break;
        }
        close;
    }
    else
    {
        if(@whispervar0$=="showpoints")
        {
            dispbottom "Total PvP Points: "+@pvpkills;
            dispbottom "Total Deaths: "+@pvpdeaths;
        }
    }
    end;
} 
Edited by Patskie
Change to code

1 answer to this question

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...