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help in putting custom sprite


phantom3553

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hi, can someone help me... my client is a newer version so Im using iteminfo.lua and .lub, I recently downloaded a custom headgear for a test before I make my own sprite... I did add the headgear to accessoryid and accname... i think the problem is in my iteminfo?

 

 

here it is:

 

    [22546] = {
        unidentifiedDisplayName = "DarthVaderHat",
        unidentifiedResourceName = "ĸ",
        unidentifiedDescriptionName = {
            "Unknown Item, can be identified by [Magnifier].",
        },
        identifiedDisplayName = "DarthVaderHat",
        identifiedResourceName = "ÇÞ",
        identifiedDescriptionName = {
            "Darth Vader Hat, That gives wearers",
            "Psychic Power and Hit rate +75",
            "Class: ^777777Headgear^000000",
            "Defense: ^77777715^000000",
            "Location: ^777777Upper Mid Lower^000000",
            "Weight: ^77777720^000000",
            "Class : ^777777All^000000",
            "Jobs: ^777777All^000000"
        },
        slotCount = 2,
        ClassNum = 850
    },

 

I don't know what to put on resource name so i just copied the one on item 2220 (hat)... well it shown in game is the hat with the custom headgear details itself not the custom headgear and when i wear it boom, the game stop responding and need to be close... or theres other things i need to do?

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unidentified Names are for when the item is not identified by a magnifier and obviously u can see what identified Names are.

DisplayName = the name to be displayed for the item when you see the item in any window.

ResourceName = basename (name without the extension) to use for item's drop sprite & act, collection image and inventory image (same file used for showing in equip window and storage window).

DescriptionName = description for the item.

so what you need in your case is to see what your item images are named as .. if its darth_vader.bmp then you put

identifiedResourceName="darth_vader"

you can also use same DisplayName, ResourceName & DescriptionName for both identified and unidentified stuff.

Edited by NeoMind
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thanks.... but i still have the not responding problem :(... don't know whats the reason...

Edited by phantom3553
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dont use the Ignore Missing Files patch. you might have forgot to put the equip sprite in the proper path.

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ok thanks, i'll try it later... but i was wondering about my sprite folders... 

 

gglm.jpg

 

is the two folders I encircled the same? and i think the left side of each encircled folder is same also... (this screenshot was taken on my netbook) but on my desktop the 2 folder bellow shows only squares on their folder name and file name inside, I'm probably thinking a language problem on my desktop's language?

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same problem here :/ i also wondering if that name also will work in the sprite?

Edited by dapoks143
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