hi, can someone help me... my client is a newer version so Im using iteminfo.lua and .lub, I recently downloaded a custom headgear for a test before I make my own sprite... I did add the headgear to accessoryid and accname... i think the problem is in my iteminfo?
here it is:
[22546] = {
unidentifiedDisplayName = "DarthVaderHat",
unidentifiedResourceName = "ĸ",
unidentifiedDescriptionName = {
"Unknown Item, can be identified by [Magnifier].",
},
identifiedDisplayName = "DarthVaderHat",
identifiedResourceName = "ÇÞ",
identifiedDescriptionName = {
"Darth Vader Hat, That gives wearers",
"Psychic Power and Hit rate +75",
"Class: ^777777Headgear^000000",
"Defense: ^77777715^000000",
"Location: ^777777Upper Mid Lower^000000",
"Weight: ^77777720^000000",
"Class : ^777777All^000000",
"Jobs: ^777777All^000000"
},
slotCount = 2,
ClassNum = 850
},
I don't know what to put on resource name so i just copied the one on item 2220 (hat)... well it shown in game is the hat with the custom headgear details itself not the custom headgear and when i wear it boom, the game stop responding and need to be close... or theres other things i need to do?
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phantom3553
hi, can someone help me... my client is a newer version so Im using iteminfo.lua and .lub, I recently downloaded a custom headgear for a test before I make my own sprite... I did add the headgear to accessoryid and accname... i think the problem is in my iteminfo?
here it is:
I don't know what to put on resource name so i just copied the one on item 2220 (hat)... well it shown in game is the hat with the custom headgear details itself not the custom headgear and when i wear it boom, the game stop responding and need to be close... or theres other things i need to do?
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