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Zenkai effect


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Posted

The skill Zenkai of Kagerou and Oburo is Sleeping the player even if he is using Nightmare card and similars and the percent of status is 5% per orb, it needs to be 0.5%. 

 

:(

 

Someone can fix?

1 answer to this question

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Posted (edited)

I have the same problem with my server.

But now it's fixed.

The problem is with the status effect.

Open skill.c file and find

 

case UNT_ZENKAI_WIND:
                        sc_start(ss, bl, SC_SILENCE, sg->val1*5, sg->skill_lv, skill_get_time2(sg->skill_id, sg->skill_lv));
                        sc_start(ss,bl, SC_SLEEP, sg->val1*5, sg->skill_lv, skill_get_time2(sg->skill_id, sg->skill_lv));
                        sc_start(ss, bl, SC_DEEPSLEEP, sg->val1*5, sg->skill_lv, skill_get_time2(sg->skill_id, sg->skill_lv));
                        break;

 

Zenkai also cast Deepsleep status which nightmare card only gain immunity to Sleep Status. Not Deepsleep

So just delete the last line and it will looks like below

 

case UNT_ZENKAI_WIND:
                        sc_start(ss, bl, SC_SILENCE, sg->val1*5, sg->skill_lv, skill_get_time2(sg->skill_id, sg->skill_lv));
                        sc_start(ss,bl, SC_SLEEP, sg->val1*5, sg->skill_lv, skill_get_time2(sg->skill_id, sg->skill_lv));
 

And recompile.

So Zenkai will cast Silence and Sleep status which player can use Nightmare card to gain immunity to sleep and use Green Potions to Cure the Silence status.

 

Just for share. Thanks a lot.

Edited by angelcomputer

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