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Healer and time NPC and online view ( edit please )


jobbyray25

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prontera,158,183,4	script	RagnarokOnline	47,{
end;
	OnInit:
	OnTimer1000:
	delwaitingroom;
	waitingroom getmapusers("prontera")+" player"+( getmapusers("prontera") > 1 ? "s":"") +" in Prontera", 0;
	initnpctimer;
}

can you edit this one to the whole server not only to the prontera map??

 

 

 

prontera,155,186,5	script	Server Time(+8GMT)	790,{

	end;
OnInit:
while(1) {
set .@hour,gettime(3);
set .@minute,gettime(2);
delwaitingroom;
waitingroom "Clock "+(.@hour > 12?""+(.@hour-12)+":"+(.@minute >= 10?""+.@minute+"":"0"+.@minute+"")+" PM":""+.@hour+":"+(.@minute >= 10?""+.@minute+"":"0"+.@minute+"")+" AM")+"",0;
sleep 59000;
    }
}

can you add the second for this one??

 

 

and last

//===== Hercules Script ======================================
//= Healer
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= Basic healer script.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Aligned coordinates with @go.
//============================================================

-	script	Healer	-1,{

	set .@Price,0;	// Zeny required for heal
	set .@Buffs,1;	// Also buff players? (1: yes / 0: no)
	set .@Delay,0;	// Heal delay, in seconds

	if (@HD > gettimetick(2)) end;
	if (.@Price) {
		message strcharinfo(0),"Healing costs "+.@Price+" Zeny.";
		if (Zeny < .@Price) end;
		if(select("^0055FFHeal^000000:^777777Cancel^000000") == 2) end;
		set Zeny, Zeny-.@Price;
	}
	specialeffect2 EF_HEAL2; percentheal 100,100;
	if (.@Buffs) {
		specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10;
		specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10;
	}
	if (.@Delay) set @HD, gettimetick(2)+.@Delay;
	end;
}


// Duplicates
//============================================================
alberta,25,240,6	duplicate(Healer)	Healer#alb	909
aldebaran,135,118,6	duplicate(Healer)	Healer#alde	909
amatsu,200,79,4	duplicate(Healer)	Healer#ama	909
ayothaya,207,169,6	duplicate(Healer)	Healer#ayo	909
comodo,184,158,6	duplicate(Healer)	Healer#com	909
einbech,57,36,6	duplicate(Healer)	Healer#einbe	909
einbroch,57,202,6	duplicate(Healer)	Healer#einbr	909
geffen,115,72,6	duplicate(Healer)	Healer#gef	909
gonryun,156,122,6	duplicate(Healer)	Healer#gon	909
hugel,89,150,6	duplicate(Healer)	Healer#hug	909
izlude,125,118,5	duplicate(Healer)	Healer#izl	909
jawaii,250,139,4	duplicate(Healer)	Healer#jaw	909
lighthalzen,152,100,6	duplicate(Healer)	Healer#lhz	909
louyang,226,103,4	duplicate(Healer)	Healer#lou	909
manuk,272,144,6	duplicate(Healer)	Healer#man	909
mid_camp,203,289,6	duplicate(Healer)	Healer#mid	909
moc_ruins,72,164,4	duplicate(Healer)	Healer#moc	909
morocc,153,97,6	duplicate(Healer)	Healer#mor	909
moscovia,220,191,4	duplicate(Healer)	Healer#mos	909
niflheim,212,182,5	duplicate(Healer)	Healer#nif	909
payon,179,106,4	duplicate(Healer)	Healer#pay	909
prontera,152,183,4	duplicate(Healer)	Healer#prt	640
rachel,125,116,6	duplicate(Healer)	Healer#rac	909
splendide,201,153,4	duplicate(Healer)	Healer#spl	909
thor_camp,249,74,4	duplicate(Healer)	Healer#thor	909
umbala,105,148,3	duplicate(Healer)	Healer#umb	909
veins,217,121,4	duplicate(Healer)	Healer#ve	909
xmas,143,136,4	duplicate(Healer)	Healer#xmas	909
yuno,164,45,4	duplicate(Healer)	Healer#yuno	909

// Duplicates (Renewal)
//============================================================
brasilis,194,221,6	duplicate(Healer)	Healer#bra	909
dewata,195,187,4	duplicate(Healer)	Healer#dew	909
dicastes01,201,194,4	duplicate(Healer)	Healer#dic	909
ecl_in01,45,60,4	duplicate(Healer)	Healer#ecl	909
malangdo,132,114,6	duplicate(Healer)	Healer#mal	909
malaya,205,205,6	duplicate(Healer)	Healer#ma	909
mora,55,152,4	duplicate(Healer)	Healer#mora	909

// Custom Duplicate
//turbo_room,106,117,3	duplicate(Healer)	Healer#turbo	811

can you add an chatroom that will display whos the last player use the npc

 

example in chat room

 

player1 has is healed (something like that ill edit what wil i put there when its done)

 

 

thanks in advance for whos going to help me with this

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1/

Replace

waitingroom getmapusers("prontera")+" player"+( getmapusers("prontera") > 1 ? "s":"") +" in Prontera", 0;

by

waitingroom getusers(1) +" player"+( getusers(1) > 1 ? "s":"") +" in the whole server", 0;

 

2/

prontera,155,186,5	script	Server Time(+8GMT)	790,{
end;
OnInit:
	while(1) {
		delwaitingroom;
		waitingroom "Clock "+ gettimestr( "%I:%M:%S %p",21 ),0;
		sleep 1000;
    }
}

 

3/

Replace

	if (.@Delay) set @HD, gettimetick(2)+.@Delay;
	end;
}

 

by

	if (.@Delay) set @HD, gettimetick(2)+.@Delay;
	delwaitingroom;
	waitingroom strcharinfo(0) +" is healed",0;
	end;
}
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1/

Replace

waitingroom getmapusers("prontera")+" player"+( getmapusers("prontera") > 1 ? "s":"") +" in Prontera", 0;

by

waitingroom getusers(1) +" player"+( getusers(1) > 1 ? "s":"") +" in the whole server", 0;

 

2/

prontera,155,186,5	script	Server Time(+8GMT)	790,{
end;
OnInit:
	while(1) {
		delwaitingroom;
		waitingroom "Clock "+ gettimestr( "%I:%M:%S %p",21 ),0;
		sleep 1000;
    }
}

 

3/

Replace

	if (.@Delay) set @HD, gettimetick(2)+.@Delay;
	end;
}

 

by

	if (.@Delay) set @HD, gettimetick(2)+.@Delay;
	delwaitingroom;
	waitingroom strcharinfo(0) +" is healed",0;
	end;
}

Capuche Your the best....... you always reply on my post ^_^

 

 

thank you soooooooooooooo much /no1/thx /thx /thx /thx /thx

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