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KOEH script please help


Taylor

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Hello,
 
Can someone help me with this script, cause everytime the event runs the guild owning it always break the emp. Cause even if you're the owner of the emp you can still break it and force kick the other guilds. Is there a way to fix the script so the guild owning it wont be able to break it again?    /hmm
 
Tyvm.

- script KoE -1,{
OnInit:
disablenpc "The King#KoE";
disablenpc "Get Your Price Here#KoE";
end;
OnWhisperGlobal:
if ( getgmlevel() < 99 ) end;
else if ( compare ( @whispervar0$, "on" ) ) goto L_start;
else if ( compare ( @whispervar0$, "off" ) ) goto L_end;
else end;

L_end:
OnClock1300:
OnClock2110:
announce "The King of Emperium Hill is over!", 0;
set .koe_start, 0;
enablenpc "Get Your Price Here#KoE";
disablenpc "The King#KoE";
killmonsterall "guild_vs1";
end;
L_start:
OnClock1200:
OnClock2010:
announce "The King of Emperium Hill has begun! Please proceed to prontera to join", 0;
set .koe_start, 1;
enablenpc "The King#KoE";
disablenpc "Get Your Price Here#KoE";
set $koegid, 0;
donpcevent "::OnRevKoE";
maprespawnguildid "guild_vs1", $koegid, 6;
monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";
end;
OnEmpDead:
set $koegid, getcharid(2);
announce "The current King of Emperium Hill is the [" + strcharinfo(2) + "] guild.", 0;
donpcevent "::OnRevKoE";
maprespawnguildid "guild_vs1", $koegid, 6;
sleep 500;
if ( .koe_start )
monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";
end;
}
// KoE Entrance
prontera,147,162,6 script The King#KoE 966,{
mes "[The King]";
if ( getcharid(2) == 0 ) {
mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000.";
close;
}
mes "Hello.";
mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?";
if ( select ( "Yes", "No" ) == 2 ) close;
switch( rand(1,4) ){
case 1: warp "guild_vs1", 50, 88; end;
case 2: warp "guild_vs1", 88, 50; end;
case 3: warp "guild_vs1", 50, 11; end;
case 4: warp "guild_vs1", 11, 50; end;
}
}
// KoE Exit
guild_vs1,49,56,5 script Get Your Price Here#KoE 51,{
mes "[ Exit ]";
mes "See ya.";
if ( getcharid(2) == $koegid )
getitem 607, 20; // configure prize here
next;
warp "Save",0,0;
close;
}
// Flags
guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{
set .@gid, $koegid;
if ( .@gid == 0 ) end;
mes "[King of Emperium Hill]";
mes "The Current King of Emperium Hill is the ["+ getguildname(.@gid) +"] guild.";
close;
OnRevKoE:
flagemblem $koegid;
end;
}
guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722
guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722
guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722
prontera,156,192,4 duplicate(koe_flag) King of Emperium Hill#5 722
guild_vs1 mapflag gvg
guild_vs1 mapflag nobranch
guild_vs1 mapflag nomemo
guild_vs1 mapflag nopenalty
guild_vs1 mapflag noreturn
guild_vs1 mapflag nosave SavePoint
guild_vs1 mapflag noteleport
guild_vs1 mapflag gvg_noparty
guild_vs1 mapflag nowarp
guild_vs1 mapflag nowarpto
Edited by Capuche
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