I had been searching too long now for this one problem re: 2012-07-16 client - intended weapon sprite for weapons are not showing - be it custom or official ones like [Wing Staff].
Before I was using 2012-04-10 client and all intended sprites for weapons are showing - official and customs for that matter; until I've changed to a newer client which is the 2012-07-16.
Now the problem is - all my custom sprites are showing base sprites for all weapon types.
Here is a sample item from my itemInfo.lub:
[1200] = {
unidentifiedDisplayName = "Dagger",
unidentifiedResourceName = "oriental_black_sword",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Oriental Black Sword",
identifiedResourceName = "oriental_black_sword",
identifiedDescriptionName = {
"[^FF0000Oriental Black Sword^000000]",
"[^008800Guillotine Cross^000000]",
"Not yet implemented.",
"[^008800Genetic^000000]",
"Not yet implemented.",
"[^008800Mechanic^000000]",
"Not yet implemented.",
"[^008800Shadow Chaser^000000]",
"Auto-cast ^008800Level 10 Hell Judgement^000000 when using ^008800Feint Bomb^000000.",
"Nerfs variable cast time of ^008800Feint Bomb^000000 and increases its damage by 1000%.",
"Class :^777777 Dagger^000000",
"Attack :^777777 50^000000",
"Weight :^777777 0^000000",
"Weapon Level :^777777 3^000000",
"Required Level :^777777 80^000000",
"Applicable Job :^777777 Guillotine Cross, Genetic, Mechanic, Shadow Chaser^000000"
},
slotCount = 4,
ClassNum = 1
},
I am curious also of the weapontable.lub because i can see similar numbers there pertaining to the sprite names of the official weapons that show another sprite aside from the base weapon sprites.
Also, when I diffed my client, I unchecked the
Load LUA before LUB
option and used *.lub extension inside my luafiles folder.
Question
alkhaleej
I had been searching too long now for this one problem re: 2012-07-16 client - intended weapon sprite for weapons are not showing - be it custom or official ones like [Wing Staff].
Before I was using 2012-04-10 client and all intended sprites for weapons are showing - official and customs for that matter; until I've changed to a newer client which is the 2012-07-16.
Now the problem is - all my custom sprites are showing base sprites for all weapon types.
Here is a sample item from my itemInfo.lub:
sql item_db
I am curious also of the weapontable.lub because i can see similar numbers there pertaining to the sprite names of the official weapons that show another sprite aside from the base weapon sprites.
Also, when I diffed my client, I unchecked the
option and used *.lub extension inside my luafiles folder.
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