Diss Posted June 29, 2013 Posted June 29, 2013 idnum2itemdisplaynametable = 30005#_Akatsuki_Suit# idnum2itemresnametable = 30005#_Akatsuki_Suit# accessoryid = ACCESSORY_AKATSUKI_SUIT = 1004, accname = [ACCESSORY_IDs.ACCESSORY_AKATSUKI_SUIT] = "_Akatsuki_Suit", -----> its not my last item ¾ÆÀÌÅÛ _Akatsuki_Suit.spr _Akatsuki_Suit.act ¾Ç¼¼»ç¸®\¿© ¿©_Akatsuki_Suit.spr ¿©_Akatsuki_Suit.act ¾Ç¼¼»ç¸®\³² ³²_Akatsuki_Suit.spr ³²_Akatsuki_Suit.act item/collection _Akatsuki_Suit.bmp item_db2 30005,_Akatsuki_suit,_Akatsuki_Suit,5,20,,400,,120,,0,0xFFFFFFFF,7,2,16,,94,0,1004,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{} Quote
Yomigaeru Posted July 1, 2013 Posted July 1, 2013 maybe because it's not considered as a headgear so you won't a view id. to make it appear, you need add or replace some sprites in the data\sprite\Àΰ£Á·\¸öÅë folder. In my server, I replaced the santa suit sprite to the akatsuki suit sprite and use the "changebase" script. like for example: {<item effect>;},{ changebase 0; },{ changebase class; } changebase 0 will make your character look like a novice you can change the 0 to the id of the sprite that you will edit. the changebase class is used in the unequip scipt to revert to your original job sprite. example champion 4016. Quote
Diss Posted July 3, 2013 Author Posted July 3, 2013 yes sir i have my class suit its works fine but this custome suit i have no luck for that Quote
Boy Posted September 12, 2013 Posted September 12, 2013 Hi Anyone can solved this problem. I also need the suit like akatsuki, bleach and hokage. Thanks. Quote
Question
Diss
idnum2itemdisplaynametable = 30005#_Akatsuki_Suit#
idnum2itemresnametable = 30005#_Akatsuki_Suit#
accessoryid = ACCESSORY_AKATSUKI_SUIT = 1004,
accname = [ACCESSORY_IDs.ACCESSORY_AKATSUKI_SUIT] = "_Akatsuki_Suit", -----> its not my last item
¾ÆÀÌÅÛ
_Akatsuki_Suit.spr
_Akatsuki_Suit.act
¾Ç¼¼»ç¸®\¿©
¿©_Akatsuki_Suit.spr
¿©_Akatsuki_Suit.act
¾Ç¼¼»ç¸®\³²
³²_Akatsuki_Suit.spr
³²_Akatsuki_Suit.act
item/collection
_Akatsuki_Suit.bmp
item_db2
3 answers to this question
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