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Dice Event Problem.. Help plz


JassMax

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Hello rAthena~

when any person win the dice event npc doesn't appear, not showing up...

and they cant get their event prize

plz  tell me what is missing in this script plz correct it
 

 

 

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Dice_Event2.txt

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//##########################################################################

//By: ____ _ __ __ ____ _____ #

// | \ ___ __ __ _ | | \ \ / /_ _ _ / ___\ / ____| #

// | || | / _ \\ \ / /| || | \ \ / /| || \ | || | ___ | (___ #

// | || || __/ \ \/ / | || |__ \ \/\/ / | || \| || |___|\ \___ \ #

// __|____/__\___|__\__/__|_||____|_____\_/\_/__|_||_|\__|_\_____/_____) | #

//|_____________________________________________________________________/ #

// #

//##########################################################################

// #

//== Dice Event #

// #

//##########################################################################

// #

//== Automatically starts a dice event every 30 minutes of every hour #

// #

//== Prize- Change 13723 to any item ID you want the winner to recieved #

// #

//##########################################################################

- script Dice#announcer -1,{

OnInit:

disablenpc "prtevent";

disablenpc "Dice#evnt1";

end;

OnMinute30:

announce "Dice: We are going to have a Dice event.",0;

sleep2 10000;

announce "Dice: For those who wants to join, Please proceed to ilyo_kwan 157,118 and enter the Warp Portal.",0;

sleep2 10000;

announce "Dice: After 1 Minute the Portal will close.",0;

sleep2 10000;

announce "Dice: So please go to ilyo_kwan 157,118 and enter the Warp Portal now if you want to join.",0;

enablenpc "prtevent";

initnpctimer;

end;

OnTimer30000:

announce "Dice: Last 30 seconds.",0;

sleep2 5000;

announce "Dice: If you want to join please enter the Warp Portal beside me here in ilyo_kwan Our Home Town.",0;

end;

OnTimer50000:

announce "Dice: Last 10 seconds.",0;

end;

OnTimer55000:

announce "Dice: 5.",0;

end;

OnTimer56000:

announce "Dice: 4.",0;

end;

OnTimer57000:

announce "Dice: 3.",0;

end;

OnTimer58000:

announce "Dice: 2.",0;

end;

OnTimer59000:

announce "Dice: 1.",0;

end;

OnTimer60000:

announce "Dice: Time's up.",0;

end;

OnTimer61000:

disablenpc "prtevent";

donpcevent "Dice#evnt1::OnEnable";

stopnpctimer;

end;

OnTimer62000:

announce "Dice: The next Dice event will begin after 30 minutes.",0;

end;

}

//--------------------------------------------------

ilyo_kwan,157,115,0 warp prtevent 2,2,quiz_01,334,233

//--------------------------------------------------

quiz_01,333,240,6 script Dice#evnt1 715,{

//--------------------------------------------------

mes "[Dice]";

mes "Please tell me your name";

next;

input .@name$;

if(.@name$ != strcharinfo(0)) {

mes "[Dice]";

mes "Are you sure thats your character name?";

close;

}

mes "[Dice]";

mes "Congrats. You've won.";

close2;

announce "Dice: We have a winner, "+.@name$+".",0;

getitem 13723,1;

warp "ilyo_kwan",157,118;

disablenpc "Dice#evnt1";

end;

OnEnable:

mapannounce "quiz_01","Dice: We are about to start the Dice event.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: But before we start the event here's how to play the game. . .",0;

sleep2 10000;

mapannounce "quiz_01","Dice: I'm only gonna say this once so read carefully.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: All you have to do is go to the box of the number you want.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: We will do it again and again until we only have 1 player left on the map.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0;

sleep2 10000;

mapannounce "quiz_01","Dice: That's that.. Now let's play...",0;

sleep2 10000;

goto L_Start;

end;

L_Start:

if(getmapusers("quiz_01") == 1) goto L_Champ;

if(getmapusers("quiz_01") == 0) goto L_None;

if(getmapusers("quiz_01") > 1) {

announce "Dice: . . . . .",0;

set $@number, rand(1,4);

sleep2 10000;

announce "Dice: I have a number now. Please go to the box of the number you want.... GO!",0;

sleep2 10000;

announce "Dice: 5",0;

sleep2 5000;

announce "Dice: 4",0;

sleep2 4000;

announce "Dice: 3",0;

sleep2 3000;

announce "Dice: 2",0;

sleep2 2000;

announce "Dice: 1",0;

sleep2 1000;

announce "Dice: Time's up.",0;

donpcevent "evnt#1::OnEnable";

announce "Dice: Winning number "+$@number+".",0;

if(($@number != 1) && ($@number != 2) && ($@number != 3)) goto L_Lose1;

if(($@number != 1) && ($@number != 2) && ($@number != 4)) goto L_Lose2;

if(($@number != 1) && ($@number != 3) && ($@number != 4)) goto L_Lose3;

if(($@number != 2) && ($@number != 3) && ($@number != 4)) goto L_Lose4;

end;

}

L_Lose1:

areawarp "quiz_01",313,223,321,207,"ilyo_kwan",174,109;

areawarp "quiz_01",325,223,333,207,"ilyo_kwan",174,109;

areawarp "quiz_01",337,223,345,207,"ilyo_kwan",174,109;

goto L_Start;

end;

L_Lose2:

areawarp "quiz_01",313,223,321,207,"ilyo_kwan",174,109;

areawarp "quiz_01",325,223,333,207,"ilyo_kwan",174,109;

areawarp "quiz_01",349,223,357,207,"ilyo_kwan",174,109;;

goto L_Start;

end;

L_Lose3:

areawarp "quiz_01",313,223,321,207,"ilyo_kwan",174,109;

areawarp "quiz_01",337,223,345,207,"ilyo_kwan",174,109;

areawarp "quiz_01",349,223,357,207,"ilyo_kwan",174,109;

goto L_Start;

end;

L_Lose4:

areawarp "quiz_01",325,223,333,207,"ilyo_kwan",174,109;

areawarp "quiz_01",337,223,345,207,"ilyo_kwan",174,109;

areawarp "quiz_01",349,223,357,207,"ilyo_kwan",174,109;

goto L_Start;

end;

L_Champ:

mapannounce "quiz_01","Dice: Come to me and tell me your name.",0;

enablenpc "Dice#evnt1";

end;

L_None:

disablenpc "Dice#evnt1";

end;

}

- script evnt#1 -1,{

OnEnable:

areawarp "quiz_01",313,236,357,230,"ilyo_kwan",174,109;

areawarp "quiz_01",316,229,318,224,"ilyo_kwan",174,109;

areawarp "quiz_01",328,229,330,224,"ilyo_kwan",174,109;

areawarp "quiz_01",340,229,342,224,"ilyo_kwan",174,109;

areawarp "quiz_01",352,229,354,224,"ilyo_kwan",174,109;

end;

}

// -- Mapflags

quiz_01 mapflag nowarp

quiz_01 mapflag nowarpto

quiz_01 mapflag noteleport

quiz_01 mapflag nosave

quiz_01 mapflag nomemo

quiz_01 mapflag nobranch

quiz_01 mapflag noloot

quiz_01 mapflag noskill

quiz_01 mapflag nopenalty

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Thank you ~

Edited by JassMax
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