vip53041 Posted May 6, 2013 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 52 Reputation: 0 Joined: 04/27/13 Last Seen: April 12, 2017 Share Posted May 6, 2013 Hello rAthena, my goal is to make pre-renewal mode server. rAthena defult setup to renewal mode. i have edited renewal.h but alot of npc location was in wrong location. how to configure the following points: renewal maps + npc (which is defult on rAthena) renewal monsters + items + gears (which is defult on rAthena) ASPD=190 pre-renewal exp system. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Phenomena Posted May 29, 2013 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 94 Reputation: 4 Joined: 10/31/12 Last Seen: February 13, 2022 Share Posted May 29, 2013 (edited) your server folder/src/config/renewal.h /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas#define RENEWAL <-- comment this line with ///// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills#define RENEWAL_CAST <-- comment this line with ///// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table#define RENEWAL_DROP <-- comment this line with ///// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied#define RENEWAL_EXP <-- comment this line with ///// renewal level modifier on damage/// (disable by commenting the line)///// leave this line to enable renewal base level modifier on skill damage (selected skills only)#define RENEWAL_LVDMG <-- comment this line with ///// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased#define RENEWAL_EDP <-- comment this line with ///// renewal ASPD [malufett]/// (disable by commenting the line)////// leave this line to enable renewal ASPD/// - shield penalty is applied/// - AGI has a greater factor in ASPD increase/// - there is a change in how skills/items give ASPD/// - some skill/item ASPD bonuses won't stack#define RENEWAL_ASPD <-- comment this line with // Then recompile server. Edited May 29, 2013 by Phenomena Quote Link to comment Share on other sites More sharing options...
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vip53041
Hello rAthena,
my goal is to make pre-renewal mode server.
rAthena defult setup to renewal mode.
i have edited renewal.h but alot of npc location was in wrong location.
how to configure the following points:
Thanks in advance.
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