Katazui Posted May 4, 2013 Posted May 4, 2013 I need an NPC that heals the players and buffs the player with the corresponding buffs of that player's job. Thanks! Quote
Jaburak Posted May 4, 2013 Posted May 4, 2013 Like this? prontera,200,180,5 script HealBuffs 798,{ percentheal 100,100; skilleffect 28,6969; skilleffect 34,0; skilleffect 29,0; skilleffect 479,0; sc_start SC_BLESSING,18000000,10; sc_start SC_INCREASEAGI,18000000,10; sc_start SC_CP_WEAPON,18000000,5; sc_start SC_CP_SHIELD,18000000,5; sc_start SC_CP_ARMOR,18000000,5; sc_start SC_CP_HELM,18000000,5; Switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, .@time, 5, .@spirit,0,0; skilleffect .@spirit, 5; } } Quote
Katazui Posted May 5, 2013 Author Posted May 5, 2013 Something like that. But, like if I was a Sniper, I want the healer to give out windwalk, and every buff of the sniper. If I was a hunter I want the healer to give out attention concentrate but not windwalk because a hunter can't get windwalk yet. Quote
Question
Katazui
I need an NPC that heals the players and buffs the player with the corresponding buffs of that player's job.
Thanks!
2 answers to this question
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