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Automated & Manual Event


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Can anyone  help me with my problems?

 

all my event npc's have some technical errors...even though its  not the time for that event or the event not yet started the event warper of that event still see in the middle of the prontera it will not disable the event warper.

 

Example Events:

Dice Event

Poring Catcher

RFYL

LMS
Edited by skenywitdafer
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What kind of events? Please post your script so we can see what's wrong with that.

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This is My Events in my server

Edited by skenywitdafer
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All your scripts works fine on me, I've tested it all. o_o

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hmmm what revision your using?

 

im working it on 3ceam revision 723

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I'm using rAthena latest revision. Ohh I think I can't help because I haven't tried to use 3 ceam before.

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can some one send me

Dice Event

RFYL event

scripts pls ?

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ohh i see

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can some one send me

Dice Event

RFYL event

scripts pls ?

 

RFYL:

-	script	announce_nvz	-1,{

OnMinute05:
if(agitcheck() == 1) end;


announce "The Novice Vs. Zombie Event will begin in 3 minutes.",0;
killmonsterall "quiz_01";
sleep 5000;
announce "The NPC 'Novice vs. Zombie' has appeared in Prontera!",0;
enablenpc "Novice vs. Zombie";
sleep 55000;
announce "Event: Novice Vs. Zombie will begin in 2 minutes. You better get ready!",0;
sleep 60000;
announce "Event: Novice Vs. Zombie will begin in 1 minute!",0;
sleep 30000;
mapannounce "quiz_01","In 30 seconds the monster will appear!",0;
sleep 25000;
announce "Event: Novice Vs. Zombie will begin in ~5~",0;
sleep 1000;
announce "~4~",0;
sleep 1000;
announce "~3~",0;
sleep 1000;
announce "~2~",0;
sleep 1000;
announce "~1~",0;
sleep 1000;
announce "Event: 'Novice Vs. Zombie' has begun!!",0,0x00FF00;
monster "quiz_01",42,369,"Zombie",1036,4;
disablenpc "Novice vs. Zombie";
sleep 10000;
monster "quiz_01",42,369,"Zombie-2",1036,10;
sleep 10000;
monster "quiz_01",42,369,"Zombie-3",1036,10;
sleep 10000;
monster "quiz_01",42,369,"Zombie-4",1036,10;
initnpctimer;
end;

OnTimer5000:
if ( getmapusers("quiz_01") == 0 )
{
killmonsterall "quiz_01";
announce "'Novice Vs. Zombie' has ended. All of the Zombies are gone.",0;
disablenpc "Prize";
stopnpctimer;
end;
}
else if ( getmapusers("quiz_01") > 1 )
{
if ($@NvZCounter >= 5){
    switch(rand(0,2)){
        case 0: mapannounce "quiz_01",getmapusers("quiz_01") +" players are still alive.",0,0x00FF00; break;
        case 1: mapannounce "quiz_01",getmapusers("quiz_01") +" players are STILL alive? Are you sure you're not cheating?",0,0x00FF00; break;
        case 2: mapannounce "quiz_01",getmapusers("quiz_01") +" players are STILL ALIVE? Seriously, I'm gonna have to report you.",0,0x00FF00; break;
        }
} else {
    mapannounce "quiz_01",getmapusers("quiz_01") +" players are still alive.",0,0x00FF00;
}
sleep 10000;
set $@NvZCounter,$@NvZCounter+1;
initnpctimer;
end;
}
initnpctimer;
end;

OnPCDieEvent:
getmapxy .@mapnvz$,.@xnvz,.@ynvz,0;
if ( .@mapnvz$ == "quiz_01") {
sleep2 1;
warp "prontera",156,223;
atcommand "@alive "+ strcharinfo(0);
dispbottom "You have lost...";
}
sleep2 1000;
if ( .@mapnvz$ == "quiz_01" && getmapusers("quiz_01") == 1 ) {
killmonsterall "quiz_01";
mapannounce "quiz_01","You have won, please approach to Prize NPC.",0;
enablenpc "Prize";
set $@NvZCounter,0;
stopnpctimer;
end;
}
end;
}

quiz_01,42,369,3	script	Prize	72,{
if (sex == 1) {
announce "In 'Novice Vs. Zombie', " + strcharinfo (0) + " has won! Let's congratulate him!",0;
}
else {
announce "In 'Novice Vs. Zombie'" + strcharinfo (0) + " has won! Let's congratulate her!",0;
};
getitem 30005,100;
warp "prontera",156,223;
sleep2 250;
disablenpc "Prize";
end;
}

prontera,155,170,3	script	Novice vs. Zombie	1015,{
if (BaseLevel > 1) goto L_No;
if (class == 0) goto L_event;
if (class > 0) goto L_No;
L_event:
sc_end SC_ALL;
percentheal 100,100;
atcommand "@storeall";
warp "quiz_01",42,369;
close;

L_No:
mes "[^0000FFNovice Vs. Zombie^000000]";
mes "Brains!!!!!!! D=<";
mes "^696969You are not a level 1 novice! Cheater!^000000";
close;

OnInit:
	disablenpc "Novice vs. Zombie";
	disablenpc "Prize";
	end;

}

// mapflag

quiz_01	mapflag	nocommand	2
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