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Edge in textura


kasumy

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Hi guys i have a problem with custom texture again ¬¬ the problem is with Hot pink what leave the texture transparent

 

the screenshots will explain my error xD

 

in game:

screenflenionragnarokon.jpg

 

the normal texture:

 

sakutarc.png

 

help-me please ^^

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1: Select your Magic Wand, make sure the Tolerance is set to 10 or lower, no Anti-Alias or Contiguous.
2: Click on the pixels you want to remove with your Magic Wand.

3: Make a new Layer.

4: Select your Paint Bucket and the Color #FF00FF.

5: Fill the Selection youve made with our Magic Wand with your Paint Bucked on the new Layer.

 

magicwandfornoobs.jpg

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Well its blury, RO only accepts a pure #ff00ff as transparency in BMPs, everything else is displayed as solid color.

So you have to get rid of the shadow and glow, only hard pixel borders.

(Or use a TGA is possible, those feature alpha channels.)

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if i use texture in tga the error desappears?

Edited by kasumy
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Depends on what displays that texture, did you repalce an existing bmp of some effect or is it displayed on a 3d model?

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I added the custom texture in a wall. I removed the bright and other effects and i put only the effect gradient T_T help-me xD

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Okay, a 3dmodel can accept a tga as texture. Just make tga with an alphamap and apply it to your model =)

http://tutorials.robbiegee.com/ps_tga.htm

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Okay, a 3dmodel can accept a tga as texture. Just make tga with an alphamap and apply it to your model =)

http://tutorials.robbiegee.com/ps_tga.htm

this is the problem :

668Sem_t_tulo.png

the pink color i dont wanna it T_T how i do for the pink color dont go with the texture?

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Use your Magic wand to select those pixels, then fill the selection in new layer with a solid #ff00ff to overlay them.

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how i do it? overlay the color?

Edited by kasumy
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