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Increase MAX MOB 4000-> 5000

 

why?.

 

the new main mob's using 30xx ID.

For example:

 

3014,EP14_3_DEATH_B_MOB2,Desert Wolf,Desert Wolf,158,215000....

3016,EP14_3_DEATH_C_MOB1,Orc Zombie,Orc Zombie,158,150000...

etc..

 

~src\map\mob.h

 

#define MAX_MOB_DB 4000, increase to 5000

 

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