If you ever played the gameboy games for pokemon you know exactly what I'm hopeing for. I want to make an item that allows me to ignore weaker mobs for a period of time. I request an itemscript mod that allows aggressive mobs of less than or equal to in level to ignore the player completely. It could work several different ways depending on how the coder wishes to write it. Basically, all this mod does is turn weaker mobs to passive in nature instead of aggressive toward the player. If they player is in the affected region of a mobs AOE attack it will still damage the player as they normally would. If the player attacks the mob the mob still needs to attack back normally. Another ways to do it could be to make the player in a type of battleignore status towards mobs that are less than or equal to their level and is canceled if they attack something.
repelmob DURATION,TYPE
Duration in milliseconds. Type: 1=Normal Mob, 2=Boss Mob, 4=MVP, 8=Guardian Mob. Allows for any combination of them.
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Peopleperson49
If you ever played the gameboy games for pokemon you know exactly what I'm hopeing for. I want to make an item that allows me to ignore weaker mobs for a period of time. I request an itemscript mod that allows aggressive mobs of less than or equal to in level to ignore the player completely. It could work several different ways depending on how the coder wishes to write it. Basically, all this mod does is turn weaker mobs to passive in nature instead of aggressive toward the player. If they player is in the affected region of a mobs AOE attack it will still damage the player as they normally would. If the player attacks the mob the mob still needs to attack back normally. Another ways to do it could be to make the player in a type of battleignore status towards mobs that are less than or equal to their level and is canceled if they attack something.
repelmob DURATION,TYPE
Edited by Peopleperson49Duration in milliseconds. Type: 1=Normal Mob, 2=Boss Mob, 4=MVP, 8=Guardian Mob. Allows for any combination of them.
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