Jump to content
  • 0

Script commands for handling another NPC loads/unloads


jaBote

Question


  • Group:  Members
  • Topic Count:  1
  • Topics Per Day:  0.00
  • Content Count:  182
  • Reputation:   36
  • Joined:  01/26/12
  • Last Seen:  

I was thinking if it would be possible to implement the same commands a GM has for managing NPCs (@loadnpc, @unloadnpc, @unloadnpcfile) as script commands. Yes I know you can use them as atcommands via scripting, but using them like that without a player attached makes me feel quite uneasy: I've had previous experience on atcommands that should run that way but they didn't (it was in eAthena though).

 

So that's why I'm kindly asking if any of you could make a script command counterpart of those atcommands. That way we could use those commands without worrying. And I do also think they could be added to the SVN as official script commands. That way would make things easier for scripters.

 

I'd also love to get both a reloadnpcfile atcommand and script command, but it's not my main request.

 

Thank you all in advance!

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...