I was thinking if it would be possible to implement the same commands a GM has for managing NPCs (@loadnpc, @unloadnpc, @unloadnpcfile) as script commands. Yes I know you can use them as atcommands via scripting, but using them like that without a player attached makes me feel quite uneasy: I've had previous experience on atcommands that should run that way but they didn't (it was in eAthena though).
So that's why I'm kindly asking if any of you could make a script command counterpart of those atcommands. That way we could use those commands without worrying. And I do also think they could be added to the SVN as official script commands. That way would make things easier for scripters.
I'd also love to get both a reloadnpcfile atcommand and script command, but it's not my main request.
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jaBote
I was thinking if it would be possible to implement the same commands a GM has for managing NPCs (@loadnpc, @unloadnpc, @unloadnpcfile) as script commands. Yes I know you can use them as atcommands via scripting, but using them like that without a player attached makes me feel quite uneasy: I've had previous experience on atcommands that should run that way but they didn't (it was in eAthena though).
So that's why I'm kindly asking if any of you could make a script command counterpart of those atcommands. That way we could use those commands without worrying. And I do also think they could be added to the SVN as official script commands. That way would make things easier for scripters.
I'd also love to get both a reloadnpcfile atcommand and script command, but it's not my main request.
Thank you all in advance!
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