So this is a follow up on my last thread, which I couldn't get a satisfactory answer for but I did find a good lead on what to work with.
//Cap exp to the level up requirement of the previous level when you are at max level, otherwise cap at UINT_MAX (this is required for some S. Novice bonuses). [Skotlex]
if (base_exp) {
nextb = nextb?UINT_MAX:pc_thisbaseexp(sd);
if(sd->status.base_exp > nextb - base_exp)
sd->status.base_exp = nextb;
else
sd->status.base_exp += base_exp;
pc_checkbaselevelup(sd);
clif_updatestatus(sd,SP_BASEEXP);
}
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So this is a follow up on my last thread, which I couldn't get a satisfactory answer for but I did find a good lead on what to work with.
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