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breaker ladder reset npc


nazdecoco

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can i request for a script that resets this npc, http://pastebin.com/M9Hu9rpC,

 

i want to make it like capuche's script.. this is his post

 

i just dunno how to edit it..

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prontera,148,188,5	script	Breaker Ladder	790,{

	query_sql "SELECT `char`.char_id,`char`.`name`,global_reg_value.`value` "+
			"FROM global_reg_value LEFT JOIN `char` ON global_reg_value.char_id=`char`.char_id WHERE global_reg_value.str='brokeemp' "+
			"ORDER BY CAST(`global_reg_value`.`value` AS UNSIGNED) DESC LIMIT 10", .@char_id, .@name$, .@count;

	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "Hello there "+strcharinfo(0)+", what do you want to do?";
	menu "Check Emperium Break Points",-,"View Breaker Ladder",Llad,"Exchange Points",Lex, ( getgmlevel() > 98 ? "Reset Breaker" : "" ), L_reset, "Nothing",Lno;
	next;

	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "Hmm, wait a second, i'll go check my records..";
	next;

	mes strcharinfo(0)+"'s Emperium Break Points is ^FF0000"+brokeemp+"^000000 Point(s)";
	close;

L_reset:
	next;
	mes "you really want to reset the breaker ?";
	next;
	if ( select( "yes","no" ) -1 ) close;
	query_sql "DELETE FROM global_reg_value WHERE global_reg_value.`str` = 'brokeemp'";
	mes "it's done ! you must log out/log in to see the change";
	close;
	
Lno:
	next;
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "Suit yourself..";
	close;

Lex:
	next;
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "What points would you like to exchange?";
	mes "^FF0000Note: Check your inventory and weight before exchanging with me!";
	menu "Emperium Break Points",-,"Nothing",Lno;

	next;
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "What do you want to exchange with?";
	menu "Billow",-,"Emblem of Solar God",Lesg,"Ripple",Lrip,"Silver Ornament",Lsil,"Wrath of Valkyrie",Lval;

	next;
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "You need 75 Breaker Points for this..";
	mes "Do you still want Billow?";
	menu "Yes",-,"No",Lno;
	if(brokeemp < 75) goto Lnep;
	if(brokeemp >= 75)
	next;

	mes "Here you go!";
	getitem 7091,1;
	set brokeemp,brokeemp-75;
	close;


Lnep:
	next;
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "Not enough points!";
	close;

Lesg:
	next;
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "You need 75 Breaker Points for this..";
	mes "Do you still want Emblem of Solar God?";
	menu "Yes",-,"No",Lno;
	next;
	if(brokeemp < 75) goto Lnep;
	if(brokeemp >= 75)
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "Here you go!";
	getitem 7086,1;
	set brokeemp,brokeemp-75;
	close;

Lrip:
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "You need 75 Breaker Points for this..";
	mes "Do you still want Ripple?";
	menu "Yes",-,"No",Lno;
	if(brokeemp < 75) goto Lnep;
	if(brokeemp >= 75)
	next;
	mes "Here you go!";
	getitem 7090,1;
	set brokeemp,brokeemp-75;
	close;

Lval:
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "You need 75 Breaker Points for this..";
	mes "Do you still want Wrath of Valkyrie?";
	menu "Yes",-,"No",Lno;
	if(brokeemp < 75) goto Lnep;
	if(brokeemp >= 75)
	next;
	mes "Here you go!";
	getitem 7078,1;
	set brokeemp,brokeemp-75;
	close;

Lsil:
	mes "[ ^00FF00 Kaspersky ^000000 ]";
	mes "You need 75 Breaker Points for this..";
	mes "Do you still want Silver Ornament?";
	menu "Yes",-,"No",Lno;
	if(brokeemp < 75) goto Lnep;
	if(brokeemp >= 75)
	next;
	mes "Here you go!";
	getitem 7077,1;
	set brokeemp,brokeemp-75;
	close;
 
Llad:
	next;
	for( set .@x,0; .@x<=9; set .@x,.@x+1 )
		mes "^0000FF"+(.@x+1)+".^000000 "+.@name$[.@x]+" - ^FF0000"+.@count[.@x]+"^000000 Point(s)";

// .@x starts at 0, but you want to start with '1st', so use (.@x+1)
	close;
}

can i request for a script that resets this npc

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THX Capuche..:) i really appreciate it.

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