Loren Posted March 12, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 03/06/13 Last Seen: February 6, 2020 Share Posted March 12, 2013 Alright, is there a way to: Make critical % based? So say if you have 1 crit, that means you only have a 1% chance to hit crit. Make it so LUK no longer increases critical rate. Add a cap to crit. And make a base crit say everyone starts with 10% crit. Thanks. Quote Link to comment Share on other sites More sharing options...
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Loren
Alright, is there a way to:
Make critical % based? So say if you have 1 crit, that means you only have a 1% chance to hit crit.
Make it so LUK no longer increases critical rate.
Add a cap to crit.
And make a base crit say everyone starts with 10% crit.
Thanks.
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