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About the behavior of the firing traps


cowboy

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Hello guys, Im making some modifications in the Land Mine skill, and i want that trap can be placed below the casting player like the firing trap. In other words, i want to remove the range limit.

 

Someone can* help?

 

Thanks! ;D

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Index: skill_unit_db.txt

===================================================================

--- skill_unit_db.txt (revision 17161)

+++ skill_unit_db.txt (working copy)

@@ -41,7 +41,7 @@

91,0x86, , 0, 2,1000,enemy, 0x010 //WZ_HEAVENDRIVE

92,0x8e, , 2, 0, -1,enemy, 0x010 //WZ_QUAGMIRE

115,0x90, , 0, 1,1000,enemy, 0x006 //HT_SKIDTRAP

-116,0x93, , 0, 1,1000,enemy, 0x006 //HT_LANDMINE

+116,0x93, , 0, 1,1000,enemy, 0x002 //HT_LANDMINE

117,0x91, , 0, 1,1000,enemy, 0x006 //HT_ANKLESNARE

118,0x94, , 0, 1,1000,enemy, 0x006 //HT_SHOCKWAVE

119,0x95, , 0, 1,1000,enemy, 0x006 //HT_SANDMAN

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Bump! Anyone?! No developers here?

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Thanks a lot bro! I looked in the src instead. kkkk

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