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Index effects


Profe_Meza

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index where you can find some that effects found in each map, is a problem to be looking map map loop should take each effect -_- the problem is not finding the effects or try the problem is to give the exact caliber

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There's 2 things you can do for proper loop times in effects:

1. Refer to a gravity map that uses the same effect and copy the loop time number.

2. Put the number 999999 as the loop time for all effects and usually it works.

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o.o I would make an effects loop index, would be very useful, really ...

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