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Sonicblow Damage unblance in Pre-renewal


Droke

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Hello i am using Pre-re and using re mobs in pre-re all work fine, but the job assassin cros skill Sonicblow in unbalance, i saw in many post that in pre-re the damage is 800% as well as in skill description to, and in re it does not goes over 400%, so it is = Half . can any one help me in making the sonic blow damage till 400% damage using EDP and the damage will not go over 400%. i have disabled all renewal setting in src/config/renewal.h. and i dont want to use renewal stats and all

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In battle.c line 2672:

#ifndef RENEWAL_EDP
				case ASC_BREAKER:       case ASC_METEORASSAULT: break;
#else
				case AS_SONICBLOW:
				case ASC_BREAKER:
				case GC_COUNTERSLASH:
				case GC_CROSSIMPACT:
					ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus

You might want to move Sonic Blow before #else.

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#ifndef RENEWAL_EDP

case ASC_BREAKER: case ASC_METEORASSAULT: break;

#else

case ASC_BREAKER:

case GC_COUNTERSLASH:

case GC_CROSSIMPACT:

ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus

if i remove from the #else the sonic blow damage will be 400% , and you said move? move to where?

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#ifndef RENEWAL_EDP
case AS_SONICBLOW:
	ATK_RATE(50);
case ASC_BREAKER:
case ASC_METEORASSAULT: break;

#else
case ASC_BREAKER:
case GC_COUNTERSLASH:
case GC_CROSSIMPACT:
	ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus

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but i am not using renewal i am using pre-re. and want damage should not go over 400%

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Look properly, is #ifndef which mean If NOT Defined. :P

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so if we so that as you showed it, the damage will not increase more than 400% ryt

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You said you want EDP Sonic Blow behavior like Renewal but you don't want to enable whole Renewal feature right? This is how you do it then.

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ya. when a sinx use Enchant Deadly Poison the damage raise on normal atk as well as on the other skill like sonic blow and all, just need to decrease damage from 800% to 400%

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Why don't you try it first?

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