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Script looks for login id


Golem1988

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Need some help or support answering the next question:

How to make npc to look for login id?

For example

if(strcharinfo() >= 2000000 && strcharinfo() <= 2000099 ) {

by strcharinfo() I mean this function detects login ID... And if login ID gets into the selected range, script will work for this account.

So, what should I put instead of strcharinfo() to get things happen?

Many thanks for support.

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This maybe?

*getcharid(<type>{,"<character name>"})
This function will return a unique ID number of the invoking character, or, if a
character name is specified, of that character.
Type is the kind of associated ID number required:
0 - Character ID number.
1 - Party ID number.
2 - Guild ID number.
3 - Account ID number.
4 - Battle ground ID
For most purposes other than printing it, a number is better to have than a name
(people do horrifying things to their character names).
If the character is not in a party or not in a guild, the function will return 0
if guild or party number is requested. If a name is specified and the character
is not found, 0 is returned.
If getcharid(0) returns a zero, the script got called not by a character and
doesn't have an attached RID. Note that this will cause the map server to
print "player not attached!" error messages, so it is preferred to use
"playerattached" to check for the character attached to the script.
if( getcharid(2) == 0 ) mes "Only members of a guild are allowed here!";

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Yeah, thanks... Im a little lame, I have posted this and opened wiki.. and found "getcharid(3)" will return account id :D

And many thanks to darristan, that's what I was looking for :)

Thanks, problem and request solved :D

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