zmref Posted September 26, 2012 Posted September 26, 2012 (edited) Decreases 20% neutral and water can't be frozen, +800hp, mdef+ 5 If +8 add +700 maxhp {bonus2 bSubEle,0,20; bonus2 bSubEle,1,20; bonus2 bResEff,Eff_Freeze,10000; bonus bMdef,5; bonus bMaxHp,800; if(getrefine()==8){bonus bMaxHp,700} If class is a gunslinger desperado dmg +5%, aspd +10% {if(BaseClass==Job_gunslinger) bonus2 bSkillAtk,516,5; bonusbAspdRate,10;} Edited September 26, 2012 by zmref Quote
Question
zmref
Decreases 20% neutral and water
can't be frozen, +800hp, mdef+ 5
If +8 add +700 maxhp
If class is a gunslinger
desperado dmg +5%, aspd +10%
Edited by zmref0 answers to this question
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