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Item effect by class.


Noel Gallagher

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Can someone help me to fix this item effect by class?

ALL STATS +2, Resist Demi-Human attacks by 10%
Cannot be cursed by stone.
[Hunter Class]
Grants 10% more damage on ranged attacks.
Gives extra 8% resistance against Demi-Humans.
[Mage Base Class & Alchemist Class]
Intellect side of Thor gives 5% MATK while Sacrificing 5% of your Def.
[Priest Class]
Gives +20% more healing power.

Item effect

{ bonus bAllStats,2; bonus2 bSubRace,7,10; bonus2 bAddEff2,Eff_Stone,100; if(BaseClass==Job_Archer) bonus bLongAtkRate,10; bonus2 bSubRace,7,8; else if(BaseClass==Job_Mage||BaseClass==Job_Merchant) bonus bMatkRate,5; if(BaseClass==Job_Acolyte) bonus bHealPower,20; bonus bSpeedRate,30; },{},{}

Effect doesn't work when i add this

else if(BaseClass==Job_Mage||BaseClass==Job_Merchant) bonus bMatkRate,5; if(BaseClass==Job_Acolyte) bonus bHealPower,20; bonus bSpeedRate,30;

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Item effect

{ bonus bAllStats,2; bonus2 bSubRace,7,10; bonus2 bAddEff2,Eff_Stone,100; if(BaseClass==Job_Archer) bonus bLongAtkRate,10; bonus2 bSubRace,7,8; else if(BaseClass==Job_Mage||BaseClass==Job_Merchant) bonus bMatkRate,5; if(BaseClass==Job_Acolyte) bonus bHealPower,20; bonus bSpeedRate,30; },{},{}

Effect doesn't work when i add this

else if(BaseClass==Job_Mage||BaseClass==Job_Merchant) bonus bMatkRate,5; if(BaseClass==Job_Acolyte) bonus bHealPower,20; bonus bSpeedRate,30;

Here, you can compare to see what you wrong !

{ bonus bAllStats,2; bonus2 bSubRace,7,10; bonus2 bAddEff2,Eff_Stone,100; if(BaseClass==Job_Archer) { bonus bLongAtkRate,10; bonus2 bSubRace,7,8;}; if(BaseClass==Job_Mage||BaseClass==Job_Merchant) bonus bMatkRate,5; if(BaseClass==Job_Acolyte) bonus bHealPower,20; bonus bSpeedRate,30; },{},{}

Edited by Phantasm
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