naj Posted September 9, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Share Posted September 9, 2012 nag add po ako ng Extra Mobs, modified monster. example "Unholy Poring".. pano mo xa pagaganahin? do i need to recompile something? can anyone help me about this matter.. thankz... Link to comment Share on other sites More sharing options...
Magnetix Posted September 10, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 446 Reputation: 30 Joined: 12/08/11 Last Seen: October 13, 2024 Share Posted September 10, 2012 Please take time to read this article. It's from our wiki. Link to comment Share on other sites More sharing options...
naj Posted September 15, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 15, 2012 i mean duplicating the monster, i want to change the name and the Drops.. Link to comment Share on other sites More sharing options...
Magnetix Posted September 15, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 446 Reputation: 30 Joined: 12/08/11 Last Seen: October 13, 2024 Share Posted September 15, 2012 It has the same process of adding new monsters. Link to comment Share on other sites More sharing options...
Jupeto Posted September 15, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 15, 2012 i mean duplicating the monster, i want to change the name and the Drops.. I hope e2 na ung sagot Link to comment Share on other sites More sharing options...
naj Posted September 15, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 15, 2012 im done w/ the server side, but my problem is, if i try to summon the monster, it doesn't exist.. @Jupeto Very Nice Guide.. +100 for you... Link to comment Share on other sites More sharing options...
Jupeto Posted September 15, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 15, 2012 +100? la naman aq rep sa post q tahaha Link to comment Share on other sites More sharing options...
naj Posted September 16, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 16, 2012 i like your video... anyways.. im using Linux for my server, im done already w/ my server side, but when i summon the monster, it doesn't exist the monster.. do i need to recompile anything? and how to do it? thnx a lot.. Link to comment Share on other sites More sharing options...
Jupeto Posted September 16, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 16, 2012 (edited) Does the map server says anything like npc_parse_mob: Unknown mob ID 3000 (file 'npc/re/mobs/fields/payon.txt', line '40'). NOTE: 3000 is my custom monster's ID and the (file 'npc/re/mobs/fields/payon.txt'=, line '40') is where I put my custom mob spawn Edited September 16, 2012 by Jupeto Link to comment Share on other sites More sharing options...
naj Posted September 16, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 16, 2012 this is mine.. mob_db2.txt 4999,DEVILING,Shax,Shax,99,1000000,0,668000,4120,1,8052,8210,95,90,555,250,185,555,550,200,20,22,1,6,68,0x37B5,200,1072,1056,384,0,0,0,0,0,0,0,3130,2,3349,4,22556,1,3189,2,3180,2,607,5,678,5,24000,4,0,0,0,0 mob_avail.txt 4999,1582,0 //Shax - Deviling but when i try to summon the monster it said @monster Failed Link to comment Share on other sites More sharing options...
Jupeto Posted September 16, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 16, 2012 (edited) Default max monster entries was set to 4000. 3000 entries for monster clones and 1000 reserved ids for player clones. So all you have to do is to increase your max mob db here's how, watch ( Just wait for it to be uploaded ) or read belowopen 'src/map/mob.h' find: // Change this to increase the table size in your mob_db to accomodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 #define MAX_MOB_DB 4000 change the value 4000 to 6000 so that it makes upto 5000 monster ids and 1000 ids for player clones I tried changing it to 6000 and it worked for me having my custom cloned monster with id 4999 Edited September 16, 2012 by Jupeto Link to comment Share on other sites More sharing options...
Valiente Posted September 16, 2012 Group: Members Topic Count: 24 Topics Per Day: 0.01 Content Count: 132 Reputation: 8 Joined: 07/19/12 Last Seen: January 29, 2017 Share Posted September 16, 2012 Default max monster entries was set to 4000. 3000 entries for monster clones and 1000 reserved ids for player clones. So all you have to do is to increase your max mob db here's how, watch ( Just wait for it to be uploaded ) or read belowopen 'src/map/mob.h' find: // Change this to increase the table size in your mob_db to accomodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 #define MAX_MOB_DB 4000 change the value 4000 to 6000 so that it makes upto 5000 monster ids and 1000 ids for player clones I tried changing it to 6000 and it worked for me having my custom cloned monster with id 4999 Don't forget to build/compile afterwards. Link to comment Share on other sites More sharing options...
Jupeto Posted September 17, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 17, 2012 Oopps I forgot to mention in my reply thanks But that's already included in my video tut =)) Link to comment Share on other sites More sharing options...
naj Posted September 17, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 17, 2012 i forgot to mention i did the MAX_MOB_DB already.. the only thing i want to know is how to build or compile the file using Linux.. BTW thanks for the vidoe Guide JUPETO, that's really really really nice guide, you're the best... Link to comment Share on other sites More sharing options...
Jupeto Posted September 17, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 17, 2012 From wiki http://rathena.org/wiki/Compiling#Unix Link to comment Share on other sites More sharing options...
naj Posted September 19, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 19, 2012 Problem Solve.. thnx to JUPETO... BTW.. Duplicating the monster and Duplicating the Items are the same procedure? Link to comment Share on other sites More sharing options...
Jupeto Posted September 19, 2012 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 225 Reputation: 39 Joined: 01/20/12 Last Seen: October 6, 2024 Share Posted September 19, 2012 (edited) rep please well I guess so... but when duplicating items, you need to edit the text files inside your data folder also, like how you add new custom item ( y'know ... descriptiontable, nametable, resname etc... ) server side is just the same I guess Edited September 19, 2012 by Jupeto 1 Link to comment Share on other sites More sharing options...
naj Posted September 22, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted September 22, 2012 yup.. thnx so much JUPETO.. +1000 for you.. thnx for the help.. Link to comment Share on other sites More sharing options...
naj Posted October 1, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted October 1, 2012 Another Question, currently my MVP cards and rare item is 20%, but i want to make it 5%.. i adjusted it already to this // The rate at which equipment is dropped. item_rate_equip: 200000 item_rate_equip_boss: 50000 item_drop_equip_min: 2000 item_drop_equip_max: 50000 // The rate at which cards are dropped item_rate_card: 20000 item_rate_card_boss: 50000 item_drop_card_min: 2000 item_drop_card_max: 50000 but still 20% drop rate.. do i need to recompile? thnx Link to comment Share on other sites More sharing options...
naj Posted October 6, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 11/22/11 Last Seen: November 10, 2012 Author Share Posted October 6, 2012 Fixed.. another Question... adding weapon's.. how come if i add a custom weapon everything was fine, except the sprite on game dosn't comeout.. i followed all the guides on wiki, but still.. Link to comment Share on other sites More sharing options...
Magnetix Posted October 9, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 446 Reputation: 30 Joined: 12/08/11 Last Seen: October 13, 2024 Share Posted October 9, 2012 (edited) Topic title edited, marked as solved and locked. I recommend this, different thread for different issue. Edited October 9, 2012 by Magnetix Link to comment Share on other sites More sharing options...
Recommended Posts