Genius Posted September 9, 2012 Posted September 9, 2012 Hey guys, i have created an item called Refinery Token and im wanting to implement it into the official refiner so that you can select [ Use Refinery Token ] and it gives you +1 safe refine without the chance of breaking. How would i implement this? sorry but *bump Quote
plankt Posted September 11, 2012 Posted September 11, 2012 (edited) Edit: To change the "advanced_refiner.txt" in merchants folder, just change the red part to the item id you want: // Make sure you have the neccessary items and Zeny to refine your items// Determines chance of failure and verifies that you want to continue. switch( getequipweaponlv(.@part) ) { case 1: callsub S_RefineValidate,1,7620,50,.@part; break; case 2: callsub S_RefineValidate,2,7620,200,.@part; break; case 3: callsub S_RefineValidate,3,7620,5000,.@part; break; case 4: callsub S_RefineValidate,4,7620,20000,.@part; break; default: callsub S_RefineValidate,0,7619,2000,.@part; break; } Edited September 11, 2012 by plankt Quote
Genius Posted September 11, 2012 Author Posted September 11, 2012 (edited) thank you. Edited September 11, 2012 by Genius Quote
Question
Genius
Hey guys, i have created an item called Refinery Token and im wanting to implement it into the official refiner so that you can select [ Use Refinery Token ] and it gives you +1 safe refine without the chance of breaking.
How would i implement this?
sorry but *bump
3 answers to this question
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