Beret Posted September 5, 2012 Posted September 5, 2012 Hello I am doing a snow type effect I wonder what part I set the name of the sprites to be made reading. Quote
nanakiwurtz Posted September 6, 2012 Posted September 6, 2012 (edited) It's in 'ef_snow.act' and 'ef_snow.spr' Edited September 6, 2012 by nanakiwurtz Quote
Beret Posted September 6, 2012 Author Posted September 6, 2012 nanakiwurtz and other type of effect only talked of the effect snow to give an example, I'm doing a dust effect to place in the desert, but the effect is already created, want to know how to read and execute the command. spr and act Quote
nanakiwurtz Posted September 6, 2012 Posted September 6, 2012 Hmm I don't understand your question earlier You can read at 'doc\effect_list.txt' or in 'db\const.txt'--> Snow, Fog, Sakura, Clouds, Fireworks, Leaves. Clouds2 and Rain is unsupported anymore. If you want, you can create your own effectlist in 'clif.c' and set the 'clif_weather_check' function. Quote
Beret Posted September 8, 2012 Author Posted September 8, 2012 (edited) Well I know where I put to make the reading of files. act and SPR. Example: the sprites as the name. Dust.spr Dust.act How do I command when entered follow these sprites. Edited September 8, 2012 by Beret Quote
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Beret
Hello I am doing a snow type effect I wonder what part I set the name of the sprites to be made reading.
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