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add newer items to client, client crushs by them


Neji

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hi

im using the latest rathena with the 2012-04-10aRagexeRE to check out Oboro Skills,

some of the Skills needs new items like

ID 6512 Fire Talisman

ID 6513 Ice Talisman

ID 6514 Wind Talisman

ID 6515 Earth Talisman

or

ID 2171 Fox inscribed Armguard [1] etc.

so i tried to add them into the client.

first i did was updating my miruku installation to make sure the kro data.grf has all sprites ready.

second i extracted the idnum2itemresnametable.txt, num2itemresnametable.txt, itemparamtable.txt, itemslotcounttable.txt and itemslottable.txt from the kro data.grf

these files does not need to translated or edited

third i did was to edit my own idnum2itemdisplaynametable.txt and num2itemdisplaynametable.txt i added these lines in both files

2171#Fox_inscribed_Armguard#
2172#Wolf_Inscribled_Armguard#
2173#Crescent_Moon_Inscribled_Armguard#
15053#Special_Ninja_Suit#
15054#Ninja_Scale_Armor#
15055#Ninja_Alloy_Armor#
15056#Special_Ninja_Suit#
6512#Fire_Talisman#
6513#Ice_Talisman#
6514#Wind_Talisman#
6515#Earth_Talisman#
6493#Makibishi#
13074#Prototype_Ninja_Dagger#
13075#Kurenai#
13076#Kodachi#
13078#Mikazuki#
13294#Explosion_Kunai#
13312#Prototype_Fuuma_Shuriken#
13313#Flower-Petal_Fuuma_Shuriken#
13314#Ice-Petal_Fuuma_Shuriken#
13315#Storm_Fuuma_Shuriken#
13316#Reinforced_Fuuma_Shuriken#

forth i did was to edit my idnum2itemdesctable.txt and num2itemdesctable.txt to add a descriptions to these new items so the description is available by clicking the item ig

2171#
Fox inscribed Armguard [1]
An Armguard with the symbol of the fox, which allows the wearer to feel nimble.
Flee +5
Class: Shield
DEF: 45
Weight:20
Required Level: 100
Jobs: 2nd Ninja
#
2172#
Wolf inscribed Armguard [1]
An Armguard with the symbol of the wolf, which makes the wearer more Powerfull. With certain chance increases attack with physical attack on ATK +100, -50 FLEE for 5 seconds.
Class: Shield
DEF: 70
Weight:25
Required Level: 100
Jobs: 2nd Ninja
#
2173#
Crescent Moon Inscribed Armguard [1]
An Armguard with the symbol of the crescent, which gives the owner magical powers. - 2% delay after using a magic skill.
Class: Shield
DEF: 45
Weight:25
Required Level: 100
Jobs: 2nd Ninja
#
15053#
Special Ninja Suit
Hands-on experience collecting the opinions of many traditional ninja ninja ninja Schutz Schutz, a new improvement of the problem. Raised and lighter than the strength of the fibers. AGI + 1. AGI 1 in increments of 3 per refinery. When equipped with wrist straps fox pattern, AGI + 2 additional.
Class: Armor
Defence:70
Weight:120
Required Level: 100
Jobs: 2nd Ninja
#
15054#
Ninja Scale Armor [1]
Ninja secret arts common to drink out of the radical right to the rank of the legendary ninja known scales were wearing armor. Specializes in melee attacks have been. MHP + 15%, MSP - 30%. When equipped with a wolf crest wrist strap, ATK + 10%, STR + 2 additional.
Class: Armor
Defence:90
Weight:180
Required Level: 100
Jobs: 2nd Ninja
#
15055#
Special Alloy Armor [1]
Ninja from the assassination of senior management positions have been specifically designed to protect the known armor. When attacked, the wearer of this armor by creating alter egos target lies in the eye. AGI + 1 Add. When you receive physical attack, a chance arthroplasty - a level of persistence fired. Equipped with a crescent pattern at wrist strap, complete avoidance + 10, FLEE + 10 additional.
Class: Armor
Defence:60
Weight:150
Required Level: 100
Jobs: 2nd Ninja
#
15056#
Special Ninja Suit [1]
Hands-on experience collecting the opinions of many traditional ninja ninja ninja Schutz Schutz, a new improvement of the problem. Raised and lighter than the strength of the fibers. AGI + 1. AGI 1 in increments of 3 per refinery. When equipped with wrist straps fox pattern, AGI + 2 additional.
Class: Armor
Defence:70
Weight:120
Required Level: 100
Jobs: 2nd Ninja
#
6512#
Fire Talisman
Talisman, which carry a ninja. Kagero and Oboro can use it to perform various magic skills.
Weight:0.1
#
6513#
Ice Talisman
Talisman, which carry a ninja. Kagero and Oboro can use it to perform various magic skills.
Weight:0.1
#
6514#
Wind Talisman
Talisman, which carry a ninja. Kagero and Oboro can use it to perform various magic skills.
Weight:0.1
#
6515#
Earth Talisman
Talisman, which carry a ninja. Kagero and Oboro can use it to perform various magic skills.
Weight:0.1
#
6493#
Makibishi
Metal spike, which causes severe pain when stepped on. Used to stop the enemies.
Weight: 0.1
#
13074#
Prototype Ninja Dagger
A prototype of a dagger, especially for a ninja. Still not suitable for mass production.
^bbffff Cannot be sold^000000
Class: Dagger
Weapon Level: 4
Attack: 0
Weight: 0
Required Level: 99
Jobs: Ninja
#
13075#
Kurenai [1]
Dagger, created by the Ninja guild, named in honor of his color. INT +3.
Class: Dagger
Weapon Level: 3
Attack: 130
Weight: 70
Required Level: 99
Jobs: Ninja
#
13076#
Kodachi[1]
Dagger, created by the Ninja guild, it is much stronger than the Azura, INT +3, MATK +100
Class: Dagger
Weapon Level: 3
Attack: 120
Weight: 60
Required Level: 110
Jobs: 2nd Ninja
#
13078#
Mikazuki [1]
Dagger in the form of a crescent, endowed with the power of the moon. MATK +120. SP reduces costs by 5%.
Class: Dagger
Weapon Level: 4
Attack: 50
Weight: 60
Required Level: 100
Jobs: 2nd Ninja
#
13294#
Explosive Kunai
Powder, sealed in Kunai. Requires careful handling.
Class: Thrown
Attack: 50
Weight: 3
Element: Neutral
Required Level: 100
#
13312#
Prototype Fuuma Shuriken
Prototype Fuuma Shuriken. Is not ready for mass production.
^bbffff Cannot be sold ^000000
Class: Fuuma Shuriken
Attack:0
Weight:300
Weapon Level:4
Required Level: 99
Jobs: 2nd Ninja
#
13313#
Flower-Petal Fuuma Shuriken [2]
Fuuma Shuriken, which is called "flying petals." Gives the impression that the owner is surrounded flying petals. MATK +50. Increased damage skill Flaming Petals on +20%
Class: Fuuma Shuriken
Attack:150
Weight:150
Weapon Level:3
Required Level: 110
Jobs: 2nd Ninja
#
13314#
Ice-Petal Fuuma Shuriken
Fuuma Shuriken with the element water. MATK +50. When physical melee attack a chance to apply skills Crystal Rock Level 1 or higher.
Class: Fuuma Shuriken
Attack:200
Weight:150
Weapon Level:4
Required Level: 110
Element: Water
Jobs: 2nd Ninja
#
13315#
Storm Fuuma Shuriken
Fuma Shuriken with the wind element. MATK +50. When physical melee attack a chance to apply skills Thunder Level 1 or above and blind the enemy.
Class: Fuuma Shuriken
Attack:200
Weight:150
Weapon Level:4
Required Level: 110
Element: Wind
Jobs: 2nd Ninja
#
13316#
Reinforced Fuuma Shuriken [1]
Fuuma Shuriken covered oridenikonom and gold. Can not be broken. ATK +10 / MATK +5. +1% to physical attack for each level grinding. ATK +5 for every 10 levels of professional experience from level 70.
Class: Fuuma Shuriken
Attack: 55
Weight: 150
Weapon Level: 3
Required Level: 1
Jobs: Ninja
#

i didnt modifi any lua files.

after all the work i merged the patch to my grf file which is readed first before data.grf

ig now was the suprise, the client crushs with a read error from memory by clicking one of the new items.

the items have no symbols in the inventory.

but i dont know what i did wrong.

both resnametables has the lines for the new items with the name so the client can find the symbols (Collection/Item Files), the description and the tranleted name.

after some tries, i gave up and tried to checkout whether the items with the kro files work or not, so i disabled my grf and startet with the kro grf only

it happends again read error in memory.

my thinking was that the items are broken perhabs. but i could successfully extract them and include them to my grf file.

so i totally dont know why the client crushs by these items.

if i did any mistake please correct me

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hurm... im not good in this.. but just want to try answer...

i think.. no need to change at itemresnameable.. because that one is official item right..

just change at idnumdisplaynameable and idnumdecable...

^^

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