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Attacks per second edit


ark7

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Does anyone know where in the code I can find the part(s) that translate ASPD into attacks per second? (Or, more likely, time between attacks.) I intend to completely rescale how ASPD translates into effective attack speed for the server I'm working on.

Thank you =)

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Alright, I've been tinkering with the code (I do that a lot) and I think I need some help here.

From what I've gathered,

amotion = attack motion = time between attacks (in milliseconds)

dmotion = damage motion? = ?????

Is my interpretation of amotion correct? Does anyone know what is dmotion exactly and whether it's related with amotion in any way? If I change amotion, do I need to change dmotion as well?

Update: Success!

(But I still don't know what dmotion does exactly.)

Edited by ark7
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