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Saving resources problem on Thor pacher!


donkeyg

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i added a 20 MB files inside contains sprite folder and texture... but then i put it to thor patcher and update it, it will stuck forever on "saving resources" , why?

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is your patch is unicode? or ascii?

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is your patch is unicode? or ascii?

Unicode, i use unbollox translate to korean word before use the thor maker.. if i use ASCII, my thor patcher will only 4kb after used thor maker

Edited by donkeyg
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I have same problem, but mine won't get past Saving resource. It just stuck there.

Not sure if I made thor file correctly. I think I used wrong directories?

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bumppp

bumpp

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Try using a new ThorGenerator.exe and make sure you make separate patch files for ASCII and unicode.

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Try using a new ThorGenerator.exe and make sure you make separate patch files for ASCII and unicode.

isnt thorgenerator and thormaker are the same 1? and what's the difference of ASCII and unicode? i searched at google, don understand at all=_= i need a more clearly explaintation pls

Edited by donkeyg
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http://thor.aeomin.net/

If you still have the .7z file, you can just extract ThorGenerator.exe. Use ASCII if you see gibberish filenames and unicode if you see Korean filenames.

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nope, there's doesn't have gibberish name filename inside my folder, there's only have English word and korean word files name

http://thor.aeomin.net/

If you still have the .7z file, you can just extract ThorGenerator.exe. Use ASCII if you see gibberish filenames and unicode if you see Korean filenames.

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I also had this problem before when I was patching my sprite and palette folder. You can try making one patch file for each folder. Don't make a patch file of the whole directory specially if it contains a lot of files. If you have a sprite folder with 4 sub folders, you would need to generate 4 patch files.

Edited by Eroces
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