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PVP SYSTEM CAN YOU EDIT THIS ONE


Malice Micer

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Instead of cash player will receive GOLD and will decrease gold when killed


- script PvP_System -1,{
OnPCKillEvent:
if(strcharinfo(3) != "pvp_y_1-2") end;
if(@LastKilled == killedrid) end;
set .@Killer,getcharid(3);
set .@Killed,killedrid;
detachrid;
if(attachrid(.@Killed)){
if(#CASHPOINTS){
 dispbottom "You Lost 1 Cash Point from "+rid2name(.@Killer);
 set #CASHPOINTS,#CASHPOINTS-1;
 emotion e_sob,1;
 detachrid;
 if(attachrid(.@Killer)){
  dispbottom "You Gained 1 Cash Points from "+rid2name(.@Killed);
  emotion e_meh,1;
  set #CASHPOINTS,#CASHPOINTS+1;
  set @LastKilled,.@Killed;
  attachnpctimer;
  initnpctimer;
 }
} else {
 emotion e_sob,1;
 detachrid;
 if(attachrid(.@Killer)){
  dispbottom "Sorry no cash points on the "+rid2name(.@Killed);
  emotion e_meh,1;
  set @LastKilled,.@Killed;
  attachnpctimer;
  initnpctimer;
 }
}
}
end;
OnTimer180000:
set @LastKilled,0;
stopnpctimer;
detachnpctimer;
end;
}

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Try This

- script PvP_System -1,{
OnPCKillEvent:
if(strcharinfo(3) != "pvp_y_1-2") end;
if(@LastKilled == killedrid) end;
set .@Killer,getcharid(3);
set .@Killed,killedrid;
detachrid;
if(attachrid(.@Killed)){
if(countitem(969)){
 dispbottom "You Lost 1 Gold from "+rid2name(.@Killer);
 delitem 969,1;
 emotion e_sob,1;
 detachrid;
 if(attachrid(.@Killer)){
  dispbottom "You Gained 1 gold from "+rid2name(.@Killed);
  emotion e_meh,1;
  getitem 969,1;
  set @LastKilled,.@Killed;
  attachnpctimer;
  initnpctimer;
 }
} else {
 emotion e_sob,1;
 detachrid;
 if(attachrid(.@Killer)){
  dispbottom "Sorry no gold on the "+rid2name(.@Killed);
  emotion e_meh,1;
  set @LastKilled,.@Killed;
  attachnpctimer;
  initnpctimer;
 }
}
}
end;
OnTimer180000:
set @LastKilled,0;
stopnpctimer;
detachnpctimer;
end;
}

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does it check if the player has a gold in his storage?

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