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Breaker Points and Breaker Ladder


dave23

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Request for this npc. Ladder just post the top 10 breakers.

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Use this:

http://rathena.org/b...breaker +ladder

And add this:

goto Llad;

before this code block:

mes "[ ^00FF00 Kaspersky ^000000 ]";
mes "Hello there "+strcharinfo(0)+", what do you want to do?";
menu "Check Emperium Break Points",-,"View Breaker Ladder",Llad,"Exchange Points",Lex,"Nothing",Lno;
next;

It should look like this:

goto Llad;
mes "[ ^00FF00 Kaspersky ^000000 ]";
mes "Hello there "+strcharinfo(0)+", what do you want to do?";
menu "Check Emperium Break Points",-,"View Breaker Ladder",Llad,"Exchange Points",Lex,"Nothing",Lno;
next;

Haven't tested this but it should work.

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doesnt work

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Please be more descriptive! Does it give you an error? Is there no list? Or what?

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npc doesnt show the ladder and doesnt have a close when finish looking at the ladder dont know why.

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Remove the next from this block:

Llad:
   next;
   for( set .@x,0; .@x<=9; set .@x,.@x+1 )
   {
    mes "^0000FF"+(.@x+1)+".^000000 "+.@name$[.@x]+" - ^FF0000"+.@count[.@x]+"^000000 Point(s)";
   } // .@x starts at 0, but you want to start with '1st', so use (.@x+1)
close;

It should look like this:

Llad:
   for( set .@x,0; .@x<=9; set .@x,.@x+1 )
   {
    mes "^0000FF"+(.@x+1)+".^000000 "+.@name$[.@x]+" - ^FF0000"+.@count[.@x]+"^000000 Point(s)";
   } // .@x starts at 0, but you want to start with '1st', so use (.@x+1)
close;

And the ladder starts to count after you have added the code mentioned in the other thread:

Installation:

npc/guild/agit_template.txt

find:

// The Emperium has been broken.
OnAgitBreak:
set .@GID,getcharid(2);
// Show and log error if an unguilded player breaks the Emperium. (Should NEVER happen)

add:

// The Emperium has been broken.
OnAgitBreak:

set brokeemp,brokeemp+1;

set .@GID,getcharid(2);
// Show and log error if an unguilded player breaks the Emperium. (Should NEVER happen)

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