I need a script that will give points if he kill the player.
This will only be activate if there are atleast 5 players in a map.map is guild_vs3
The Npc will message the player.NPC will pick random player to kill and will change if he killed it.
If you kill the player you will get reward points (1-10 points random) and the npc will give you another target. The target will only last for 5minutes then after that time and you cant kill the player it will change to another target.
there must be 5 player and if suddenly become 4 it will stop giving points and automatically the reward system will disabled.until it become 5 players again.
sample message: [npc name] Kill "player name" and get points.
"player name" is wasted you got points.(1-10 random points)
you failed to kill "player name".//if the target killed you
Question
maynard
I need a script that will give points if he kill the player.
This will only be activate if there are atleast 5 players in a map.map is guild_vs3
The Npc will message the player.NPC will pick random player to kill and will change if he killed it.
If you kill the player you will get reward points (1-10 points random) and the npc will give you another target. The target will only last for 5minutes then after that time and you cant kill the player it will change to another target.
there must be 5 player and if suddenly become 4 it will stop giving points and automatically the reward system will disabled.until it become 5 players again.
sample message: [npc name] Kill "player name" and get points.
"player name" is wasted you got points.(1-10 random points)
you failed to kill "player name".//if the target killed you
You loose points.(1-10 random points)
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