Craves Posted March 29, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 19 Reputation: 0 Joined: 02/27/12 Last Seen: June 12, 2014 Share Posted March 29, 2012 I'm thinking of making only 1 map that can use dead branch and bloody branch... and what I've found on google is this..I'm curious if this still works because that post was made on 2006.. http://www.eathena.ws/board/index.php?showtopic=120709 Quote Link to comment Share on other sites More sharing options...
Neblim Posted March 29, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 50 Reputation: 4 Joined: 12/05/11 Last Seen: August 3, 2023 Share Posted March 29, 2012 (edited) I've done exactly what Ultramage suggested many many months back and I'll just share the thing so people won't have to go through the same boring experience I did back then. Didn't even know how convenient macros could be back then. ^^; nobranch.txt Edited March 29, 2012 by Neblim Quote Link to comment Share on other sites More sharing options...
Brian Posted March 29, 2012 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 2223 Reputation: 593 Joined: 10/26/11 Last Seen: June 2, 2018 Share Posted March 29, 2012 Here are 2 ways you can do this: edit the source to turn ON 'nobranch' on every maphttp://www.eathena.w...&pid=1061106169 copy all the mapnames from /db/map_index.txt and using a Notepad++ macro, we get this: nobranch.txt Quote Link to comment Share on other sites More sharing options...
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Craves
I'm thinking of making only 1 map that can use dead branch and bloody branch... and what I've found on google is this..I'm curious if this still works because that post was made on 2006..
http://www.eathena.ws/board/index.php?showtopic=120709
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