and the texture folder which contains the .bmp files
my questions are:
1. is the sprite name in accname.lua should be in korean form? if yes, how?
2. i already add them in idnum2decs/display/resname and num2/desc/display/resname.txt and i made the id 18526, whenever i type @item 18526 it appears that the item looks like this:
Question
omimo
datasprite¿©
datasprite³²
i have those folders and inside them are the customs items like:
¿©phoenixwill.act and ¿©phoenixwill.spr
³²phoenixwill.act and ³²phoenixwill.spr
and the texture folder which contains the .bmp files
my questions are:
1. is the sprite name in accname.lua should be in korean form? if yes, how?
2. i already add them in idnum2decs/display/resname and num2/desc/display/resname.txt and i made the id 18526, whenever i type @item 18526 it appears that the item looks like this:
http://img402.imageshack.us/img402/4797/samplepu.png
please help me.
--Thank you
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