Reisama Posted March 8, 2012 Posted March 8, 2012 I'm unsure if this is client-side, or actually server-side, but is there a way to make custom monster that use a player sprite not require the player to hold shift (even when /ns is active) to use skills and attack? Quote
Earthlingz Posted March 8, 2012 Posted March 8, 2012 if mob id is too high/low it will be recognized as player. just adjust it a little higher than the last mobid. Quote
Reisama Posted March 8, 2012 Author Posted March 8, 2012 The last working mobid that doesnt require shift is 2201. The ones that require shift are 2202+. It makes no sense. Lol Quote
Question
Reisama
I'm unsure if this is client-side, or actually server-side, but is there a way to make custom monster that use a player sprite not require the player to hold shift (even when /ns is active) to use skills and attack?
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.