Elixir Posted December 27, 2011 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 241 Reputation: 0 Joined: 11/24/11 Last Seen: September 3, 2015 Share Posted December 27, 2011 Based on the title, please share me your Poring Catcher, Jumper and Mushroom events...thank you... The price will be this ID >> "29999" thank you again... Link to comment Share on other sites More sharing options...
Sneaky Posted December 27, 2011 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 392 Reputation: 47 Joined: 11/18/11 Last Seen: July 8, 2024 Share Posted December 27, 2011 < If you're going to post in english please post in the Script Requests area, this is for support in tagalog, not english > Poring Catcher: http://rathena.org/b...poring-catcher/ I have something similar to 'jumper' that I made around 8 Months ago (It's in the same map though). gonryun,157,185,4 script Treasure Trail 1354,{ OnClick: if(getgmlevel() >= 60) { set .tretrial,0; goto OnStart; } if(.tretrial == 0) { set .tretrial,1; mes "[^0000ffTreasure Trail^000000]"; mes "Congratulations! "+strcharinfo(0); mes "You found me!"; mes "Here's your prize, have fun!!"; announce "Treasure Trail (Gonryun): "+strcharinfo(0)+" has found the the treasure box!",0; getitem 29999,1; close2; disablenpc "Treasure Trail"; end; } else { dispbottom "Event haven't started yet"; end; } OnMinute30: OnStart: enablenpc "Treasure Trail"; while(1) { //Initiate an infinite loop set $@tx,rand(0,300); //Set a randon X coordinate set $@ty,rand(0,300); //Set a random Y coordinate if(checkcell("gonryun",$@tx,$@ty,cell_chkpass)) break; //If cell is walkable break out of the loop } movenpc "Treasure Trail",$@tx,$@ty; //move the NPC announce "Treasure Trail (Gonryun): have changed location!",0; set .tretrial,0; end; OnInit: disablenpc "Treasure Trail"; end; } Link to comment Share on other sites More sharing options...
Elixir Posted December 28, 2011 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 241 Reputation: 0 Joined: 11/24/11 Last Seen: September 3, 2015 Author Share Posted December 28, 2011 sorry po nakakapag tagalog naman po ako eh...pero btw salamat po Link to comment Share on other sites More sharing options...
Sneaky Posted December 29, 2011 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 392 Reputation: 47 Joined: 11/18/11 Last Seen: July 8, 2024 Share Posted December 29, 2011 I really don't speak tagalog haha but I guess you said thanks or something.. >_< Link to comment Share on other sites More sharing options...
Elixir Posted December 29, 2011 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 241 Reputation: 0 Joined: 11/24/11 Last Seen: September 3, 2015 Author Share Posted December 29, 2011 hahhaha sir pwede pa request nung Jumper event and Mushroom event please? Thank you Link to comment Share on other sites More sharing options...
Elixir Posted December 29, 2011 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 241 Reputation: 0 Joined: 11/24/11 Last Seen: September 3, 2015 Author Share Posted December 29, 2011 BUMP ! Link to comment Share on other sites More sharing options...
Gerome Posted December 31, 2011 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 185 Reputation: 26 Joined: 12/07/11 Last Seen: January 31 Share Posted December 31, 2011 (edited) JUMPEREVENT: //==========================================================// //========= Script by RyCHIRO =========// //========= [url="http://reincarnation-network.com"]http://reincarnation-network.com[/url] =========// //========= [url="http://chiyan-ro.com"]http://chiyan-ro.com[/url] =========// //==========================================================// - script jumpevent -1,{ OnWhisperGlobal: if ( getgmlevel() < 99 ) end; L_JumpAdmin: mes "[Manager]"; mes "^FF0000~Hi GM " + strcharinfo(0) + "!~^000000"; mes "^FF0000The Current Prize is:^000000"; mes "^FF00001. Random Prize:^000000 ^008000"+$jmp_item_amount1+" "+getitemname($jmp_item_id1)+"^000000"; mes "^FF00002. Random Prize:^000000 ^008000"+$jmp_item_amount2+" "+getitemname($jmp_item_id2)+"^000000"; mes "^FF00003. Random Prize:^000000 ^008000"+$jmp_item_amount3+" "+getitemname($jmp_item_id3)+"^000000"; switch(select("Start Jump Event?:Set Prize:Not today Fellas!")){ case 1: next; if( $@JumpStart == 1 ){ mes "[Manager]"; mes "I Can't Start The Event!!"; mes "The Event is still ON!!"; next; goto L_JumpAdmin; } next; mes "[Manager]"; mes "^FF0000~Sure thing!~^000000"; close2; goto L_StartJmp; case 2: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; menu "Set Prize 1",SP1,"Set Prize 2",SP2,"Set Prize 3",SP3,"Go Back to main",L_JumpAdmin; SP1: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; input $jmp_item_id1; next; mes "[Manager]"; mes "^FF0000~How many if this item should I give away?~^000000"; input $jmp_item_amount1; next; mes "[Manager]"; mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount1 +" "+ getitemname($jmp_item_id1) +"^000000? ^FF0000Great.~^000000"; next; goto L_JumpAdmin; SP2: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; input $jmp_item_id2; next; mes "[Manager]"; mes "^FF0000~How many if this item should I give away?~^000000"; input $jmp_item_amount2; next; mes "[Manager]"; mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount2 +" "+ getitemname($jmp_item_id2) +"^000000? ^FF0000Great.~^000000"; next; goto L_JumpAdmin; SP3: next; mes "[Manager]"; mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000"; input $jmp_item_id3; next; mes "[Manager]"; mes "^FF0000~How many if this item should I give away?~^000000"; input $jmp_item_amount3; next; mes "[Manager]"; mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount3 +" "+ getitemname($jmp_item_id3) +"^000000? ^FF0000Great.~^000000"; next; goto L_JumpAdmin; Case 3: next; mes "[Manager]"; mes "Bye!!"; close; }// End Admin Manager... OnMinute46: L_StartJmp: announce "Jumper Event: Jumper Event will begin in 20 seconds",bc_blue; sleep2 5000; announce "Jumper Event: I'm Going to JUMP somewhere..!!",bc_blue; sleep2 5000; announce "Jumper Event: By the way I'm going to disguise into a random monster.!!",bc_blue; sleep2 10000; announce "Jumper Event: Last 10 seconds",bc_blue; sleep2 10000; set $@ran, rand(1,10); if ($@ran == 10) set $@jmpmap$,"hugel"; if ($@ran == 9) set $@jmpmap$,"yuno"; if ($@ran == 8) set $@jmpmap$,"comodo"; if ($@ran == 7) set $@jmpmap$,"xmas"; if ($@ran == 6) set $@jmpmap$,"aldebaran"; if ($@ran == 5) set $@jmpmap$,"izlude"; if ($@ran == 4) set $@jmpmap$,"payon"; if ($@ran == 3) set $@jmpmap$,"geffen"; if ($@ran == 2) set $@jmpmap$,"morocc"; if ($@ran == 1) set $@jmpmap$,"prontera"; announce "Jumper Event: Go Find me!! I'm here in "+$@jmpmap$+"!!!",bc_blue; set $@JmpRnd,10; goto OnStart; OnStart: if ($@JmpRnd == 0){ stopnpctimer; set $@JumpStart,0; sleep2 3000; announce "Jumper Event: Jumper Event is now OVER!!",bc_blue; sleep2 15000; movenpc "Jumper"+$@ran+"",1,1; //move the NPC setnpcdisplay "Jumper"+$@ran+"",1002; end; } if ($@JmpRnd == 10){ goto OnStart2; } stopnpctimer; sleep2 3000; announce "Jumper Event: Next Round will begin in 15 seconds...",bc_blue; sleep2 15000; setnpcdisplay "Jumper"+$@ran+"",1002; movenpc "Jumper"+$@ran+"",1,1; //move the NPC set $@ran, rand(1,10); if ($@ran == 10) set $@jmpmap$,"hugel"; if ($@ran == 9) set $@jmpmap$,"yuno"; if ($@ran == 8) set $@jmpmap$,"comodo"; if ($@ran == 7) set $@jmpmap$,"xmas"; if ($@ran == 6) set $@jmpmap$,"aldebaran"; if ($@ran == 5) set $@jmpmap$,"izlude"; if ($@ran == 4) set $@jmpmap$,"payon"; if ($@ran == 3) set $@jmpmap$,"geffen"; if ($@ran == 2) set $@jmpmap$,"morocc"; if ($@ran == 1) set $@jmpmap$,"prontera"; announce "Jumper Event: Go Find me!! I'm here in "+$@jmpmap$+"!!!",bc_blue; goto OnStart2; OnStart2: set $monster, rand(1001,1995); if($monster == 1003 || $monster == 1218 || $monster == 1006 || $monster == 1017 || $monster == 1021 || $monster == 1022 || $monster == 1027 || $monster == 1043 || $monster == 1006 || $monster == 1136 || $monster == 1137 || $monster == 1168 || $monster == 1171 || $monster == 1172 || $monster == 1173 || $monster == 1181 || $monster == 1210 || $monster == 1223 || $monster == 1284 || ($monster >= 1324 && $monster <= 1363) || $monster == 1006 || $monster == 1407 || $monster == 1411 || $monster == 1414 || $monster == 1496 || $monster == 1501 || $monster == 1900){ goto OnStart2; end; } while(1) { //Initiate an infinite loop set $@jx,rand(0,300); //Set a randon X coordinate set $@jy,rand(0,300); //Set a random Y coordinate if(checkcell(""+$@jmpmap$+"",$@jx,$@jy,cell_chkpass)) break; //If cell is walkable break out of the loop } initnpctimer; set $@JumpStart,1; movenpc "Jumper"+$@ran+"",$@jx,$@jy; //move the NPC setnpcdisplay "Jumper"+$@ran+"",$monster; set $@JmpRnd,$@JmpRnd-1; end; OnTimer60000: set $@JumpStart,0; announce "Jumper Event: WOW no One Found ME!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; sleep2 3000; donpcevent "jumpevent::OnStart"; end; }//End Script - script Jumper -1,{ if( $@JumpStart == 0 ){ mes "[Jumper Event]"; mes "I'm sorry, Someone Found me.."; close; } set $@prize, rand(1,100); if ( $@prize <= 50 ){ set $@JumpStart,0; getitem $jmp_item_id1,$jmp_item_amount1; announce "• SP-John Best •: "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; donpcevent "jumpevent::OnStart"; mes "[Jumper Event]"; mes "WOW you found me!!"; mes "Take this as a REWARD!!"; mes "You got ^008000"+ $jmp_item_amount1 +" "+ getitemname($jmp_item_id1) +"^000000"; close; end; } set $@prize, rand(1,100); if ( $@prize <= 49 ){ set $@JumpStart,0; getitem $jmp_item_id2,$jmp_item_amount2; announce "Jumper Event: "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; donpcevent "jumpevent::OnStart"; mes "[• SP-John Best •]"; mes "WOW you found me!!"; mes "Take this as a REWARD!!"; mes "You got ^008000"+ $jmp_item_amount2 +" "+ getitemname($jmp_item_id2) +"^000000"; close; end; } set $@prize, rand(1,100); if ( $@prize <= 48 ){ set $@JumpStart,0; getitem $jmp_item_id3,$jmp_item_amount3; announce "Jumper Event: "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue; donpcevent "jumpevent::OnStart"; mes "[Jumper Event]"; mes "WOW you found me!!"; mes "Take this as a REWARD!!"; mes "You got ^008000"+ $jmp_item_amount3 +" "+ getitemname($jmp_item_id3) +"^000000"; close; end; } }//End Script prontera,1,1,1 duplicate(Jumper) Jumper1 1002 morocc,1,1,1 duplicate(Jumper) Jumper2 1002 geffen,1,1,1 duplicate(Jumper) Jumper3 1002 payon,1,1,1 duplicate(Jumper) Jumper4 1002 izlude,1,1,1 duplicate(Jumper) Jumper5 1002 aldebaran,1,1,1 duplicate(Jumper) Jumper6 1002 xmas,1,1,1 duplicate(Jumper) Jumper7 1002 comodo,1,1,1 duplicate(Jumper) Jumper8 1002 yuno,1,1,1 duplicate(Jumper) Jumper9 1002 hugel,1,1,1 duplicate(Jumper) Jumper10 1002 FIND THE MUSHROOM //Created by marikitangakak //Edited and Revised by Lunar from MoonlightRO //Original Link: [url="http://www.eathena.ws/board/index.php?showtopic=243601"]http://www.eathena.w...howtopic=243601[/url] //Edited and Revised Script Link: [url="http://www.eathena.ws/board/index.php?showtopic=243753"]http://www.eathena.w...howtopic=243753[/url] //Please do not take this script as your own. splendide,185,200,4 script Find the Mushroom 1084,{ mes "[ Find The Mushroom ]"; if(getgmlevel() < 50) { if(.Event==0) mes "There is no Find the Mushroom event."; else { mes "There is a Find the Mushroom event on now!"; mes "Location: "+ .Map$; mes "Prize: " + getitemname(.ItemID); mes "Number of Mushrooms: " + .Mushrooms; } close; } mes "Hello "+strcharinfo(0)+"! Please customize this event:"; Main: next; mes "[ Find The Mushroom ]"; switch(select("Item [" + getitemname(.ItemID) + "]:Start Event:End Event")) { case 1: mes "Which item would you like the Mushroom to drop?"; mes "Please input the item ID:"; input .ItemID; goto Main; case 2: mes "Starting the event now..."; set .Event,1; close2; goto OnStart; case 3: mes "Ending the event now..."; if(.Event) announce ""+strcharinfo(0)+" ended Find the Mushroom Event!",bc_all; killmonster .Map$,"All"; set .Event,0; close; } OnMinute51: //CHANGE THIS TO THE MINUTE YOU WOULD LIKE THIS EVENT TO LOAD! OnMinute20: OnStart: announce "Find the Mushroom : It's time to play Find the Mushroom!",0; sleep2 1000; set $@ran, rand(1,11); if ($@ran == 11) set .Map$,"splendide"; if ($@ran == 10) set .Map$,"hugel"; if ($@ran == 9) set .Map$,"yuno"; if ($@ran == 8) set .Map$,"comodo"; if ($@ran == 7) set .Map$,"xmas"; if ($@ran == 6) set .Map$,"aldebaran"; if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; sleep2 1000; set $@ran2, rand(1,5); if ($@ran2 == 5) set .Mushrooms,"5"; if ($@ran2 == 4) set .Mushrooms,"4"; if ($@ran2 == 3) set .Mushrooms,"3"; if ($@ran2 == 2) set .Mushrooms,"2"; if ($@ran2 == 1) set .Mushrooms,"1"; announce "Find the Mushroom : The Mushroom has spawned in "+ .Map$ +"!",0; sleep2 10000; announce "Find the Mushroom : " + .Mushrooms + " Mushrooms have spawned in "+ .Map$ +"!",0; sleep2 10000; monster .Map$,0,0,"Don't kill me please!",1084,.Mushrooms,"Find the Mushroom::OnMobKilled"; end; OnMobKilled: mapannounce .Map$,"We've got a winner: " + strcharinfo(0) + " Congrats!",0; set zeny,zeny+10000000; getitem .ItemID,2; set .Event,0; end; } prontera,136,171,4 script Super Mario... 1084,{ mes "[Mushroom]"; mes "Hi, look at you chat window!"; dispbottom "Where's Mario? MEXICO!!"; close; } Edited December 31, 2011 by Gerome Link to comment Share on other sites More sharing options...
Elixir Posted December 31, 2011 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 241 Reputation: 0 Joined: 11/24/11 Last Seen: September 3, 2015 Author Share Posted December 31, 2011 Thank you ! I will try this right away Link to comment Share on other sites More sharing options...
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