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[Request]Karma and Fame


ays297

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So this is how it goes,

A = Player A

B = Player B

Every kill adds +1 to fame

Max Karma = 100000

Min Karma = -1000

A kills B and:

If A and B both got 0 karma and same level, A's karma will increase(100) and B's karma will decrease(50)

If A has a lower karma than B and same level, A's karma will increase(100) and B's karma will decrease(50)

If A has a higher karma than B and same level, A's karma will increase(100) and B's karma will decrease(50)

Higher karma means higher chance of dropping an item when killed.

-1000 karma ensures no chance of dropping an item

Killer and killed displaybottom: "Killer" [ (KARMA) Karma, (FAME) Fame ] killed "killed" [ (Karma) Karma, (Fame) Fame ].

And if it is also possible to include the karma and fame points in the fluxcp/cerescp

And if possible, let me know the item script for an equipment that is:

1 equip with lower karma, more damage

1 equip with higher karma, more damage

*More like system that is alike with WaffleRO*

I dunno if it's okay to BUMP this topic, but I think I'll BUMP this one.

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