pojiejapan Posted November 19, 2011 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 126 Reputation: 6 Joined: 11/18/11 Last Seen: February 19, 2015 Share Posted November 19, 2011 I've made a custom spr and act for some weapon. I've made the description bmp. Drop spr. Equipment bar spr. and act. But where to put it data/spr ?? data/texture ?? can someone tell me? Quote Link to comment Share on other sites More sharing options...
0 pojiejapan Posted November 19, 2011 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 126 Reputation: 6 Joined: 11/18/11 Last Seen: February 19, 2015 Author Share Posted November 19, 2011 (edited) I have made 4 files CustomWeapon.spr CustomWeapon.act CustomWeapon.bmp CustomWeapon.bmp (Images when description) I've have edit the txt : idnum2itemdesctable iidnum2itemdisplaynametable idnum2itemresnametable itemslotcounttable num2itemdesctable num2itemdisplaynametable num2itemresnametable Here is the item_db2 13429,Custom_Weapon,Custom Weapon,4,100,,500,25,,1,3,0x000654E3,7,2,2,1,2,1,2,{},{},{} when I start and reload it. I got the item, the slot is correct, the description is correct. But I dont see any picture at the next to the description, no picture at inventory and when I double click I crash the RO. Can help on this? Edited November 19, 2011 by Brian *merged multiple topics Quote Link to comment Share on other sites More sharing options...
0 Brian Posted November 19, 2011 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 2223 Reputation: 593 Joined: 10/26/11 Last Seen: June 2, 2018 Share Posted November 19, 2011 This wiki page explains the data folder: [wiki]Data_Folder_Structure[/wiki] description image ..datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollectionfilename.bmp drop sprite ..datasprite¾ÆÀÌÅÛfilename.act (and filename.spr) inventory image ..datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºitemfilename.bmp Quote Link to comment Share on other sites More sharing options...
0 pojiejapan Posted November 19, 2011 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 126 Reputation: 6 Joined: 11/18/11 Last Seen: February 19, 2015 Author Share Posted November 19, 2011 Sir I have made 4 files CustomWeapon.spr CustomWeapon.act CustomWeapon.bmp CustomWeapon.bmp (Images when description) I've have edit the txt : idnum2itemdesctable iidnum2itemdisplaynametable idnum2itemresnametable itemslotcounttable num2itemdesctable num2itemdisplaynametable num2itemresnametable then I repack and made a GRF Here is the item_db2 13429,Custom_Weapon,Custom Weapon,4,100,,500,25,,1,3,0x000654E3,7,2,2,1,2,1,2,{},{},{} when I start and reload it. I got the item, the slot is correct, the description is correct. But I dont see any picture at the next to the description, no picture at inventory and when I double click I crash the RO. Can help on this? I just can't find a way to connect the spr with a command. Am I supposed to edit the acc lua and acc id lua? Because I read and all the items are headgears? I just want to use the spr on the desc and inventory but still using the normal sword spr when attacked. I hoped you can help me sir Quote Link to comment Share on other sites More sharing options...
0 Truly Posted November 19, 2011 Group: Members Topic Count: 24 Topics Per Day: 0.00 Content Count: 201 Reputation: 48 Joined: 11/17/11 Last Seen: December 26, 2021 Share Posted November 19, 2011 (edited) The custom image next to the description should be in the collection folder. And make sure the name is exactly how it should be. Also, for custom headgears, you need to edit the lua files as well. Edited November 19, 2011 by Truly Quote Link to comment Share on other sites More sharing options...
0 pojiejapan Posted November 19, 2011 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 126 Reputation: 6 Joined: 11/18/11 Last Seen: February 19, 2015 Author Share Posted November 19, 2011 datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollection_Lothar.bmp there is the location. and the item_db 13429,_Lothar,Lothar,4,100,,500,25,,1,3,0x000654E3,7,2,2,1,2,1,2,{},{},{} I just want to make the description, the drop spr, the inventory spr looks like I wanted. But when player attack I wanted it to look like a normal sword. Quote Link to comment Share on other sites More sharing options...
0 Truly Posted November 19, 2011 Group: Members Topic Count: 24 Topics Per Day: 0.00 Content Count: 201 Reputation: 48 Joined: 11/17/11 Last Seen: December 26, 2021 Share Posted November 19, 2011 I noticed you have this question in another topic, and this is not the first time you have done this. Please refrain from asking the same question multiple times, when it is first asked, it will be seen. There is no need for making more then 1 post about it. Now with this problem could you post what you have in those files? idnum2itemdesctable iidnum2itemdisplaynametable idnum2itemresnametable itemslotcounttable num2itemdesctable num2itemdisplaynametable num2itemresnametable Also a side note here, if i remember correctly, when you try to add custom weapons, you must take an unused id from the listings of weapons not used. For example, and unused katar ID is 1287. This may be one of your problems, it may not. This was a problem for me as well. Reference to unused weapon IDs: [wiki]Custom_Items[/wiki] Bottom of the page. (If there is another method to using custom IDs, i am not aware of it so i cannot help too much there.) Quote Link to comment Share on other sites More sharing options...
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pojiejapan
I've made a custom spr and act for some weapon.
I've made the description bmp. Drop spr. Equipment bar spr. and act. But where to put it
data/spr ??
data/texture ??
can someone tell me?
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