Biskitsss Posted March 20 Posted March 20 I have been fiddling with the script that I have and almost got it, but something is missing, I think. 'cause it's showing the reward requirement but it's taking the ID of the next requirement. can someone help me? TIA! testquestshop.txt Quote
0 Berlin Posted March 20 Posted March 20 Change setarray .Points$[0], "#CASHPOINTS", "Cash Points";. to setarray .Points$[0], #HourlyRewards", "Hourly Points"; no need to add new array Quote
0 Biskitsss Posted March 20 Author Posted March 20 27 minutes ago, Berlin said: Change setarray .Points$[0], "#CASHPOINTS", "Cash Points";. to setarray .Points$[0], #HourlyRewards", "Hourly Points"; no need to add new array but in the future, I'll be needing Cash Points on quest requirements too, is there a way to put both of them? Quote
0 Berlin Posted March 20 Posted March 20 1 hour ago, Biskitsss said: but in the future, I'll be needing Cash Points on quest requirements too, is there a way to put both of them? Just Change your cashpoints to an item to make it as quest requirements also Quote
0 Nyaniverse Posted April 14 Posted April 14 On 4/11/2025 at 2:39 AM, Emanda said: Thank you for your topic, I have the same problem! Just use the same script, but rename the shops and functions accordingly. - shop qshop1 -1,909:-1 to - shop bshop1 -1,909:-1 function script qshop { to function script bshop { dispbottom "Select one item at a time."; callshop "qshop"+@shop_index,1; npcshopattach "qshop"+@shop_index; to dispbottom "Select one item at a time."; callshop "bshop"+@shop_index,1; npcshopattach "bshop"+@shop_index; npcshopdelitem "qshop"+.@i,909; to npcshopdelitem "bshop"+.@i,909; - script quest_shop -1,{ to - script bquest_shop -1,{ and lastly payon,148,222,5 script Headgear List 123,{ callfunc "qshop"; } to payon,148,222,5 script Headgear List 123,{ callfunc "bshop"; } This is the lazy method that I manage to come up with, really easy to do. Quote
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Biskitsss
I have been fiddling with the script that I have and almost got it, but something is missing, I think. 'cause it's showing the reward requirement but it's taking the ID of the next requirement. can someone help me? TIA!
testquestshop.txt
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