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Legendary Dungeon


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Hey guys. Just wanna share the script that I did inspired by the Legendary Lost Sectors from Destiny 2. I'm really new at this, but I think it came out pretty nice.


How does it works:
 The NPC will have 3 difficuties to choose from, each one with some dungeons. The mission is kindda simple, you just need to kill all the normal monsters types inside it. You can add the bosses too if you want.

 

Reward System:

The reward system is the nice part of it. After finish a dungeon, the system will randomly select a reward from six pools. The easiest one have 20% and the hardest one has 0,1%, and there's the one that gets pick in case any other has not. The difficulty of the dungeon increase the chances and how many rolls it will have, for example, an hard dungeon will roll for rewards 3 times and have 1,5% chances of getting the best items.

 

Like I said, I'm new at coding, so if you guys have suggestions to improve this NPC, feel free to share here.


 Legendary Dungeon Master.txt

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