TBlazeWarriorT Posted February 15 Group: Members Topic Count: 4 Topics Per Day: 0.02 Content Count: 7 Reputation: 17 Joined: 09/11/24 Last Seen: 3 hours ago Share Posted February 15 bonus3 bAddEle,Ele_All,x,BF_NORMAL; This is a not so obvious but clever way to increase only normal attack damage through item bonus or player scripts. I was worried I would need to change the source since I didn't find this anywhere, so I assume not many people know about this, and felt like sharing. I had to dig through all ideas and item bonuses to find this hidden gem. This specific use of bAddEle manages to increase all normal attack damage by X against all enemies without affecting skill damage. Explanation: From the documentation, "bonus3 bAddEle,e,x,bf; +x% physical damage against element e with trigger criteria bf", so this was meant to increase damage against specific element enemies. This is the only damage increase with a bf criteria in rAthena's documentation, so this had to be used. So a friend and I thought of only triggering on Normal Attacks, and using Ele_All to affect all enemies, giving us the equivalent of something like a "bAddNormal" that rAthena doesn't have. 2 1 Quote Link to comment Share on other sites More sharing options...
b1rbert Posted February 16 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 47 Reputation: 3 Joined: 05/04/14 Last Seen: Yesterday at 04:24 PM Share Posted February 16 Awesome find! I wanted to add something like this eventually but tried to shove it out of sight for the time being. you save me a lot of time with that. cheers Quote Link to comment Share on other sites More sharing options...
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