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Giving Skills a fixed attack animation speed instead of scaling with agi


b1rbert

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Heya, so I'm currently changing skills around and I saw that Skills like Genetic's Cart Cannon and Imperial Guards Judgment Cross get an almost "instant" character skill use animation if their ASPD is getting too high, which to me looks a bit too weird. is there any way to give a fixed animaton speed for those type of skills? I'm not talking about after cast delay or after cast walk delay. Just make the skills not scale their animations with attackspeed at all?

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I don't know but, in order to help you a proper person, this is not related to scripts, maybe client or source.

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14 hours ago, rokimoki said:

I don't know but, in order to help you a proper person, this is not related to scripts, maybe client or source.

You are absolutly right. My bad, I forgot to double check that I actually clicked on source instead if script. 😕

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