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Skill Modifier Criteria.


Jaguara

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Hello There,

I've been working in a personal project that revamp the classic RO, for this i've looked for a way to change some skill based on weapons/status criteria. Is there a way to add (and how to) some conditions to enable/disable crit on skills, or turn on/off Single/AoE in others skills? 

I have no idea what the most practical and easiest way is to make this possible. I don't know if I should change the src of the skills or create a variant on some equipment.

For practical example; One sword when equiped turns Bash an AoE splash skill and other sword allows Bash to do critical damage.

Share your thoughs on this, PM if you can do this properly with your price, lol.

Cheers!

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If you want to edit skills behaviour, you have to edit SRC. You can combine with scripting like if scripts says 1, then AoE, if 0 Single. But SRC must know that because if storm gust is default AoE... you can't make it single, unless somehow you tell in SRC, also there is some skill configuration in skill_db that tells the target attack if ground or whatever... but in your example for bash, maybe is easier to implement editing the SRC only... because is just a behaviour skill. Ask better in SRC.

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