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Help Bossnia Event, pls


WillJocker

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Hello guys! how are you?

 

Can you help me please? I would like to add 5 functions to the system below, which would be:

1) Time to start and end the event automatically

2) Every time someone eliminates an MVP, it counts as a Cheffenia point, e.g.: CHEFFENIAPOINT, then I will create a store with these points

3) Time limit to stay inside the Room of 3 hours, being able to reduce this time if you have a specific item ID 20001

4) 5% chance to grant a random item (ID: 607 and 20000) to the player's entire party and announce it on the Map

5) Would it be possible to have a ranking of the top 10 players?

 

SCRIPT: 

//===== rAthena Script ======================================= 
//= Bossnia Warp NPCs
//===== By: ================================================== 
//= Masao
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= rAthena Project
//===== Description: ========================================= 
//= Bossnia MVP event.
//===== Additional Comments: ================================= 
//= 1.0 Converted from the official script.
//= 1.1 Optimized. [Euphy]
//= 1.2 Moved spawns and warps (by Masao) to this file. [Euphy]
//= 1.3 Added VIP features. [Euphy]
//============================================================ 

// Entrance NPCs
//============================================================
prontera,132,125,4	script	Bossnia Staff#1	908,{
	mes "[Riss]";
	mes "Hello?";
	mes "I found some beautiful places";
	mes "while I travelled all over the world.";
	mes "I am an adventurer.";
	mes "Haha~";
	next;
	mes "[Riss]";
	mes "What? My name is...";
	mes "'Bossnia Staff'?? No no...";
	mes "Well, my name is not so important.";
	mes "Sometimes you should be generous.";
	mes "No time for considering that kind of small stuff";
	mes "when you have to concentrate on more important things.";
	next;
	mes "[Riss]";
	mes "Hum... anyway I want to say... something..";
	mes "While I was travelling through some places,";
	mes "I found a really fearful place.";
	next;
	mes "[Riss]";
	mes "Most of the time when you come to a place,";
	mes "there is one strong and fearful monster.";
	mes "Isn't it?";
	next;
	mes "[Riss]";
	mes "But... but... in there...";
	mes "There are lots of fearful and strong monsters in there...";
	mes "That was really frightful.";
	next;
	mes "[Riss]";
	mes "If I had reacted a bit later... a few seconds...";
	mes "I might have been killed.";
	next;
	mes "[Riss]";
	mes "What?";
	mes "You want to go in there?";
	mes "Oh~ Boy~ you didn't get me.";
	mes "In there.......";
	next;
	mes "[Riss]";
	mes "Uh... you already know?";
	mes "Although you know the place, you want to go in...";
	mes "Good, I will send you there.";
	mes "But after you went there, don't hold";

	// If the VIP system is enabled, players pay a Reset Stone for 5 entrances (with a choice of warps).
	// If it's disabled, players pay 5,000z per entrance.
	if (VIP_SCRIPT) {
		mes "a grudge against me. It'll cost you 1 Reset Stone for 5 access.";
		next;
		mes "[Riss]";
		if (bossnia_event > 0) {
			set .@type,1;
			mes "Remaining access: "+bossnia_event;
		} else if (countitem(6320)) {
			set .@type,2;
			mes "Do you want to go?";
		} else {
			mes "You don't have a ticket now.....";
			mes "So come to me again with a Reset Stone later.";
			close;
		}
		next;
		if(select("Enter:Leave") == 2)
			close;
		set .@i, select("First:Second:Third:Fourth");
		switch(select("Warp 1:Warp 2:Warp 3:Warp 4")) {
			case 1: set .@x,31; set .@y,208; break;
			case 2: set .@x,31; set .@y,31; break;
			case 3: set .@x,208; set .@y,31; break;
			case 4: set .@x,208; set .@y,208; break;
		}
		if (.@type == 1)
			set bossnia_event, bossnia_event-1;
		else {
			delitem 6320,1; //Premium_Reset_Stone
			set bossnia_event,4;
		}
		specialeffect2 EF_MAXPOWER;
		warp "bossnia_0"+.@i,.@x,.@y;
		close;
	} else {
		mes "a grudge against me. Also it costs 5,000 zeny.";
		next;
		if( countitem( 607 ) >= 10 ){
			mes "[Riss]";
			mes "Would you really like to take the challenge?";
			mes "Ok, just choose the course.";
			next;
			set .@i, select("First:Second:Third:Fourth");
			mes "[Riss]";
			mes "Take care, boy~";
			mes "Don't hold a grudge against me.";
			close2;
			delitem 607,10;
			warp "bossnia_0"+.@i,rand(202,204),rand(202,204);
			end;
		} else {
			mes "[Riss]";
			mes "You don't have enough money...";
			mes "Come back when you have at least 5,000 zeny.";
			close;
		}
	}
}
geffen,124,169,4	duplicate(Bossnia Staff#1)	Bossnia Staff#2	908
payon,165,150,4	duplicate(Bossnia Staff#1)	Bossnia Staff#3	908
morocc,142,100,4	duplicate(Bossnia Staff#1)	Bossnia Staff#4	908
lighthalzen,203,140,4	duplicate(Bossnia Staff#1)	Bossnia Staff#5	908
rachel,132,144,4	duplicate(Bossnia Staff#1)	Bossnia Staff#6	908

// Warp Portals
//============================================================
bossnia_01,204,204,0	warp	bossnia01	1,1,prontera,155,180
bossnia_02,204,204,0	warp	bossnia02	1,1,prontera,155,180
bossnia_03,204,204,0	warp	bossnia03	1,1,prontera,155,180
bossnia_04,204,204,0	warp	bossnia04	1,1,prontera,155,180

// Monster Spawns
//============================================================

//----------------------------------------------------------------------------
// bossnia_01 - Bossnia
//----------------------------------------------------------------------------
bossnia_01,0,0	monster	Garm	1252,5,7200000
bossnia_01,0,0	monster	Gloom Under Night	1768,2,7200000
bossnia_01,0,0	monster	Dark Lord	1272,3,7200000
bossnia_01,0,0	monster	Doppelganger	1046,10,7200000
bossnia_01,0,0	monster	Dracula	1389,5,1800000
bossnia_01,0,0	monster	Drake	1112,10,1800000
bossnia_01,0,0	monster	Detale	1719,2,7200000
bossnia_01,0,0	monster	Maya	1147,10,1800000
bossnia_01,0,0	monster	Mistress	1059,1,1800000
//bossnia_01,0,0	monster	Baphomet	1039,10,1800000
bossnia_01,0,0	monster	Egnigem Cenia	1658,10,1800000
bossnia_01,0,0	monster	Amon Ra	1511,1,1800000
bossnia_01,0,0	monster	Atroce	1785,10,1800000
bossnia_01,0,0	monster	Vesper	1685,2,7200000
bossnia_01,0,0	monster	Eddga	1115,1,1800000
bossnia_01,0,0	monster	Osiris	1038,10,7200000
bossnia_01,0,0	monster	Orc Lord	1190,10,7200000
bossnia_01,0,0	monster	Orc Hero	1087,2,1800000
bossnia_01,0,0	monster	Samurai Specter	1492,1,3600000
bossnia_01,0,0	monster	Moonlight Flower	1150,1,3600000
bossnia_01,0,0	monster	Lord of the Dead	1373,1,3600000
bossnia_01,0,0	monster	Ktullanux	1779,2,7200000
bossnia_01,0,0	monster	Kiel D-01	1734,2,7200000
bossnia_01,0,0	monster	Thanatos Phantom	1708,2,7200000
bossnia_01,0,0	monster	Lady Tanee	1688,1,3600000
bossnia_01,0,0	monster	Tao Gunka	1583,1,3600000
bossnia_01,0,0	monster	Turtle General	1312,10,7200000
bossnia_01,0,0	monster	Pharaoh	1157,2,3600000
bossnia_01,0,0	monster	Stormy Knight	1251,2,3600000
bossnia_01,0,0	monster	Falling Bishop	1871,5,7200000
bossnia_01,0,0	monster	Phreeoni	1159,10,7200000
bossnia_01,0,0	monster	Golden Thief Bug	1086,10,3600000
bossnia_01,0,0	monster	Evil Snake Lord	1418,10,7200000
bossnia_01,0,0	monster	RSX-0806	1623,5,7200000
bossnia_01,0,0	monster	Assassin Cross Eremes	1647,1
bossnia_01,137,118,1,1	monster	Whitesmith Howard	1648,1
bossnia_01,122,195,1,1	monster	Beelzebub	1873,1
bossnia_01,45,118,1,1	monster	Beelzebub	1873,1
bossnia_01,196,122,1,1	monster	Valkyrie Randgris	1751,1
bossnia_01,142,61,1,1	monster	Ifrit	1832,1

//----------------------------------------------------------------------------
// bossnia_02 - Bossnia
//----------------------------------------------------------------------------
bossnia_02,0,0	monster	Garm	1252,5,7200000
bossnia_02,0,0	monster	Gloom Under Night	1768,2,7200000
bossnia_02,0,0	monster	Dark Lord	1272,3,7200000
bossnia_02,0,0	monster	Doppelganger	1046,10,7200000
bossnia_02,0,0	monster	Dracula	1389,5,1800000
bossnia_02,0,0	monster	Drake	1112,10,1800000
bossnia_02,0,0	monster	Detale	1719,2,7200000
bossnia_02,0,0	monster	Maya	1147,10,1800000
bossnia_02,0,0	monster	Mistress	1059,1,1800000
//bossnia_02,0,0	monster	Baphomet	1039,10,1800000
bossnia_02,0,0	monster	Egnigem Cenia	1658,10,1800000
bossnia_02,0,0	monster	Amon Ra	1511,1,1800000
bossnia_02,0,0	monster	Atroce	1785,10,1800000
bossnia_02,0,0	monster	Vesper	1685,2,7200000
bossnia_02,0,0	monster	Eddga	1115,1,1800000
bossnia_02,0,0	monster	Osiris	1038,10,7200000
bossnia_02,0,0	monster	Orc Lord	1190,10,7200000
bossnia_02,0,0	monster	Orc Hero	1087,2,1800000
bossnia_02,0,0	monster	Samurai Specter	1492,1,3600000
bossnia_02,0,0	monster	Moonlight Flower	1150,1,3600000
bossnia_02,0,0	monster	Lord of the Dead	1373,1,3600000
bossnia_02,0,0	monster	Ktullanux	1779,2,7200000
bossnia_02,0,0	monster	Kiel D-01	1734,2,7200000
bossnia_02,0,0	monster	Thanatos Phantom	1708,2,7200000
bossnia_02,0,0	monster	Lady Tanee	1688,1,3600000
bossnia_02,0,0	monster	Tao Gunka	1583,1,3600000
bossnia_02,0,0	monster	Turtle General	1312,10,7200000
bossnia_02,0,0	monster	Pharaoh	1157,2,3600000
bossnia_02,0,0	monster	Stormy Knight	1251,2,3600000
bossnia_02,0,0	monster	Falling Bishop	1871,5,7200000
bossnia_02,0,0	monster	Phreeoni	1159,10,7200000
bossnia_02,0,0	monster	Golden Thief Bug	1086,10,3600000
bossnia_02,0,0	monster	Evil Snake Lord	1418,10,7200000
bossnia_02,0,0	monster	RSX-0806	1623,5,7200000
bossnia_02,0,0	monster	Assassin Cross Eremes	1647,1
bossnia_02,137,118,1,1	monster	Whitesmith Howard	1648,1
bossnia_02,122,195,1,1	monster	Beelzebub	1873,1
bossnia_02,45,118,1,1	monster	Beelzebub	1873,1
bossnia_02,196,122,1,1	monster	Valkyrie Randgris	1751,1
bossnia_02,142,61,1,1	monster	Ifrit	1832,1

//----------------------------------------------------------------------------
// bossnia_03 - Bossnia
//----------------------------------------------------------------------------
bossnia_03,0,0	monster	Garm	1252,5,7200000
bossnia_03,0,0	monster	Gloom Under Night	1768,2,7200000
bossnia_03,0,0	monster	Dark Lord	1272,3,7200000
bossnia_03,0,0	monster	Doppelganger	1046,10,7200000
bossnia_03,0,0	monster	Dracula	1389,5,1800000
bossnia_03,0,0	monster	Drake	1112,10,1800000
bossnia_03,0,0	monster	Detale	1719,2,7200000
bossnia_03,0,0	monster	Maya	1147,10,1800000
bossnia_03,0,0	monster	Mistress	1059,1,1800000
//bossnia_03,0,0	monster	Baphomet	1039,10,1800000
bossnia_03,0,0	monster	Egnigem Cenia	1658,10,1800000
bossnia_03,0,0	monster	Amon Ra	1511,1,1800000
bossnia_03,0,0	monster	Atroce	1785,10,1800000
bossnia_03,0,0	monster	Vesper	1685,2,7200000
bossnia_03,0,0	monster	Eddga	1115,1,1800000
bossnia_03,0,0	monster	Osiris	1038,10,7200000
bossnia_03,0,0	monster	Orc Lord	1190,10,7200000
bossnia_03,0,0	monster	Orc Hero	1087,2,1800000
bossnia_03,0,0	monster	Samurai Specter	1492,1,3600000
bossnia_03,0,0	monster	Moonlight Flower	1150,1,3600000
bossnia_03,0,0	monster	Lord of the Dead	1373,1,3600000
bossnia_03,0,0	monster	Ktullanux	1779,2,7200000
bossnia_03,0,0	monster	Kiel D-01	1734,2,7200000
bossnia_03,0,0	monster	Thanatos Phantom	1708,2,7200000
bossnia_03,0,0	monster	Lady Tanee	1688,1,3600000
bossnia_03,0,0	monster	Tao Gunka	1583,1,3600000
bossnia_03,0,0	monster	Turtle General	1312,10,7200000
bossnia_03,0,0	monster	Pharaoh	1157,2,3600000
bossnia_03,0,0	monster	Stormy Knight	1251,2,3600000
bossnia_03,0,0	monster	Falling Bishop	1871,5,7200000
bossnia_03,0,0	monster	Phreeoni	1159,10,7200000
bossnia_03,0,0	monster	Golden Thief Bug	1086,10,3600000
bossnia_03,0,0	monster	Evil Snake Lord	1418,10,7200000
bossnia_03,0,0	monster	RSX-0806	1623,5,7200000
bossnia_03,0,0	monster	Assassin Cross Eremes	1647,1
bossnia_03,137,118,1,1	monster	Whitesmith Howard	1648,1
bossnia_03,122,195,1,1	monster	Beelzebub	1873,1
bossnia_03,45,118,1,1	monster	Beelzebub	1873,1
bossnia_03,196,122,1,1	monster	Valkyrie Randgris	1751,1
bossnia_03,142,61,1,1	monster	Ifrit	1832,1

//----------------------------------------------------------------------------
// bossnia_04 - Bossnia
//----------------------------------------------------------------------------
bossnia_04,0,0	monster	Garm	1252,5,7200000
bossnia_04,0,0	monster	Gloom Under Night	1768,2,7200000
bossnia_04,0,0	monster	Dark Lord	1272,3,7200000
bossnia_04,0,0	monster	Doppelganger	1046,10,7200000
bossnia_04,0,0	monster	Dracula	1389,5,1800000
bossnia_04,0,0	monster	Drake	1112,10,1800000
bossnia_04,0,0	monster	Detale	1719,2,7200000
bossnia_04,0,0	monster	Maya	1147,10,1800000
bossnia_04,0,0	monster	Mistress	1059,1,1800000
//bossnia_04,0,0	monster	Baphomet	1039,10,1800000
bossnia_04,0,0	monster	Egnigem Cenia	1658,10,1800000
bossnia_04,0,0	monster	Amon Ra	1511,1,1800000
bossnia_04,0,0	monster	Atroce	1785,10,1800000
bossnia_04,0,0	monster	Vesper	1685,2,7200000
bossnia_04,0,0	monster	Eddga	1115,1,1800000
bossnia_04,0,0	monster	Osiris	1038,10,7200000
bossnia_04,0,0	monster	Orc Lord	1190,10,7200000
bossnia_04,0,0	monster	Orc Hero	1087,2,1800000
bossnia_04,0,0	monster	Samurai Specter	1492,1,3600000
bossnia_04,0,0	monster	Moonlight Flower	1150,1,3600000
bossnia_04,0,0	monster	Lord of the Dead	1373,1,3600000
bossnia_04,0,0	monster	Ktullanux	1779,2,7200000
bossnia_04,0,0	monster	Kiel D-01	1734,2,7200000
bossnia_04,0,0	monster	Thanatos Phantom	1708,2,7200000
bossnia_04,0,0	monster	Lady Tanee	1688,1,3600000
bossnia_04,0,0	monster	Tao Gunka	1583,1,3600000
bossnia_04,0,0	monster	Turtle General	1312,10,7200000
bossnia_04,0,0	monster	Pharaoh	1157,2,3600000
bossnia_04,0,0	monster	Stormy Knight	1251,2,3600000
bossnia_04,0,0	monster	Falling Bishop	1871,5,7200000
bossnia_04,0,0	monster	Phreeoni	1159,10,7200000
bossnia_04,0,0	monster	Golden Thief Bug	1086,10,3600000
bossnia_04,0,0	monster	Evil Snake Lord	1418,10,7200000
bossnia_04,0,0	monster	RSX-0806	1623,5,7200000
bossnia_04,0,0	monster	Assassin Cross Eremes	1647,1
bossnia_04,137,118,1,1	monster	Whitesmith Howard	1648,1
bossnia_04,122,195,1,1	monster	Beelzebub	1873,1
bossnia_04,45,118,1,1	monster	Beelzebub	1873,1
bossnia_04,196,122,1,1	monster	Valkyrie Randgris	1751,1
bossnia_04,142,61,1,1	monster	Ifrit	1832,1

 

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I will try to help but... I don't know much about this event, so to avoid reading everything and figure out some possible issues, answer me please.

1) Time to start and end the event automatically 
When to when? fixed time? random? think, easier the better

2) Every time someone eliminates an MVP, it counts as a Cheffenia point, e.g.: CHEFFENIAPOINT, then I will create a store with these points
Like character variable or item? set CHEFFENIAPOINT, CHEFFENIAPOINT + 1 ??

3) Time limit to stay inside the Room of 3 hours, being able to reduce this time if you have a specific item ID 20001

You have 3 hours reserved, but, reduce if you get 20001? how much? how do you get the item?

4) 5% chance to grant a random item (ID: 607 and 20000) to the player's entire party and announce it on the Map
5% to get 50% 607 or 50% 20000 ?? and how? killing what?

5) Would it be possible to have a ranking of the top 10 players?
Ok but I will create a new table probabbly, easier for me, I did some mvp rank so, will be easy this part.

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4 hours ago, rokimoki said:

I will try to help but... I don't know much about this event, so to avoid reading everything and figure out some possible issues, answer me please.

1) Time to start and end the event automatically 
When to when? fixed time? random? think, easier the better

2) Every time someone eliminates an MVP, it counts as a Cheffenia point, e.g.: CHEFFENIAPOINT, then I will create a store with these points
Like character variable or item? set CHEFFENIAPOINT, CHEFFENIAPOINT + 1 ??

3) Time limit to stay inside the Room of 3 hours, being able to reduce this time if you have a specific item ID 20001

You have 3 hours reserved, but, reduce if you get 20001? how much? how do you get the item?

4) 5% chance to grant a random item (ID: 607 and 20000) to the player's entire party and announce it on the Map
5% to get 50% 607 or 50% 20000 ?? and how? killing what?

5) Would it be possible to have a ranking of the top 10 players?
Ok but I will create a new table probabbly, easier for me, I did some mvp rank so, will be easy this part.

@rokimoki

 

First of all, thanks for answering ❤️
Let's go!

1) The event must take place on Saturday and Sunday, from 10:00 am to 5:00 pm

2) Character Variable, as used in "MVP Rankings")

3) Add a 1-day delay to access the event again, however, having the item ID: 20001 in the inventory, the NPC would allow re-entering the room, without the need for this delay. Note: It is important to limit the player's time in this room. Which would be 3 hours, the player staying 3 hours in this map will automatically be transported to Prontera, and the system should tell him that he used the time in the room.
Note 2: Using the "Fake Icon" system, is it possible to show in the corner of the screen as if it were a "buff" the player's current time in the room? It would be much more dynamic

4) By defeating any MVP within this event
There would be a 5% chance to obtain the item ID 607
and a 2% chance to obtain the item ID 20001

5) Nice. The count should be using only MVP eliminations within that map

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16 minutes ago, WillJocker said:

@rokimoki

 

First of all, thanks for answering ❤️
Let's go!

1) The event must take place on Saturday and Sunday, from 10:00 am to 5:00 pm

2) Character Variable, as used in "MVP Rankings")

3) Add a 1-day delay to access the event again, however, having the item ID: 20001 in the inventory, the NPC would allow re-entering the room, without the need for this delay. Note: It is important to limit the player's time in this room. Which would be 3 hours, the player staying 3 hours in this map will automatically be transported to Prontera, and the system should tell him that he used the time in the room.
Note 2: Using the "Fake Icon" system, is it possible to show in the corner of the screen as if it were a "buff" the player's current time in the room? It would be much more dynamic

4) By defeating any MVP within this event
There would be a 5% chance to obtain the item ID 607
and a 2% chance to obtain the item ID 20001

5) Nice. The count should be using only MVP eliminations within that map

Hi, good. Before start, one more question, in the step 3, you say 1-day delay, so... If I have 20001 item, I can enter always, 3 hours kick me, I go again pay the fee and join, but if I don't have 20001, just 1 run per day, right?

I don't know the fake icon system, but I've seen other temporary maps that creates a personalized new @command to check time left (everything inside the script).

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8 minutes ago, rokimoki said:

Hi, good. Before start, one more question, in the step 3, you say 1-day delay, so... If I have 20001 item, I can enter always, 3 hours kick me, I go again pay the fee and join, but if I don't have 20001, just 1 run per day, right?

I don't know the fake icon system, but I've seen other temporary maps that creates a personalized new @command to check time left (everything inside the script).

@rokimoki yees!

This restriction (delay) must be per Account

Showing the time in icon form would be wonderful.Thanks for now ❤️

Within the Ranking, could you add it this way?
ex: Player - X points
rokimoki - 100 points
clicking on the user, goes to the details, in these details it shows for example: rokimoki eliminated 2 freooni, 2 baphomet, 2 thief beetle, among others
if it is not possible, that's fine, just showing the points is already very good 😄

 

obs:

remembering that this ranking only counts mvps within the maps of this event

bossnia_01
bossnia_02
bossnia_03
bossnia_04

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2 hours ago, WillJocker said:

@rokimoki yees!

This restriction (delay) must be per Account

Showing the time in icon form would be wonderful.Thanks for now ❤️

Within the Ranking, could you add it this way?
ex: Player - X points
rokimoki - 100 points
clicking on the user, goes to the details, in these details it shows for example: rokimoki eliminated 2 freooni, 2 baphomet, 2 thief beetle, among others
if it is not possible, that's fine, just showing the points is already very good 😄

 

obs:

remembering that this ranking only counts mvps within the maps of this event

bossnia_01
bossnia_02
bossnia_03
bossnia_04

And one last thing, if I join first, can I go back and join second? I mean... is 3 hour for level, or 3 hour for all levels... 

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1 hour ago, rokimoki said:

And one last thing, if I join first, can I go back and join second? I mean... is 3 hour for level, or 3 hour for all levels... 

@rokimoki

This delay is for all levels

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Okay, is not finished yet, but I need you to keep testing while I finish the final version.

For now implemented:
- Timer cooldown, kick after 3 hours (Tested)
- If you have item, ignores the cooldown (I can't test this and vip because I don't have the items)
- You gain points (CHEFFENIAPOINT) by killing mvps (Not implemted, I forgot)
- You get kill counts by killing mvps (Not tested)
- You should see a simple ladder (Not tested)
- You can use @ctime to check your time left (Tested)
- You get rare item while killing MVP (Not tested and is not fully implemented yet, but you should get something at 5%)

To do:
- Ladder system but good, I can't show personal points I think, but I can show total count kills and which one killed, but I'll finish tomorrow.
- Some optimizations maybe or refactoring, which meh, only need to adjust the timer check to 1 minute instead 1 second.

I need you to test those things and report me back please. @WillJocker

EDIT: Check OnInit configurations, I think you should not edit by now.

 

bossnia_new.txt

Edited by rokimoki
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10 hours ago, rokimoki said:

Okay, is not finished yet, but I need you to keep testing while I finish the final version.

For now implemented:
- Timer cooldown, kick after 3 hours (Tested)
- If you have item, ignores the cooldown (I can't test this and vip because I don't have the items)
- You gain points (CHEFFENIAPOINT) by killing mvps (Not implemted, I forgot)
- You get kill counts by killing mvps (Not tested)
- You should see a simple ladder (Not tested)
- You can use @ctime to check your time left (Tested)
- You get rare item while killing MVP (Not tested and is not fully implemented yet, but you should get something at 5%)

To do:
- Ladder system but good, I can't show personal points I think, but I can show total count kills and which one killed, but I'll finish tomorrow.
- Some optimizations maybe or refactoring, which meh, only need to adjust the timer check to 1 minute instead 1 second.

I need you to test those things and report me back please. @WillJocker

EDIT: Check OnInit configurations, I think you should not edit by now.

 

bossnia_new.txt 19.61 kB · 0 downloads

Hi!

@rokimoki

1. - MapServer Error:

image.thumb.png.3ba12e4b9fc93ee6feb7de993fb2dd7a.pngimage.png.470a6ff458e0854a2f5caa75ed158341.png

2. Icon does not appear 

image.png.bf9f02281dcc4dd1311e82ce378fee8e.png

3. If the player accessed the event once, left the room and tries to return, the NPC charges for the items again (he shouldn't charge again, as he has 3 hours to enjoy it)

4. The elimination count is adding up wrong, it's not adding up 1 elimination, it's adding up several of each mob

for example, mob ID 1190 added 6 eliminations instead of 1

image.png.fdd53fe4e1e8ab8479fc0463cc5bea50.png

5. The drop item list is not working, I tested several % and did not get any items in the eliminations

 

- obs:

The item to remove Delay can be used by all players, not just VIP, is that right? I haven't been able to test it yet

Edited by WillJocker
edit for The item to remove Delay can be used by all players, not just VIP, is that right? I haven't been able to test it yet
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1 hour ago, WillJocker said:

Hi!

@rokimoki

1. - MapServer Error:

image.thumb.png.3ba12e4b9fc93ee6feb7de993fb2dd7a.pngimage.png.470a6ff458e0854a2f5caa75ed158341.png

2. Icon does not appear 

image.png.bf9f02281dcc4dd1311e82ce378fee8e.png

3. If the player accessed the event once, left the room and tries to return, the NPC charges for the items again (he shouldn't charge again, as he has 3 hours to enjoy it)

4. The elimination count is adding up wrong, it's not adding up 1 elimination, it's adding up several of each mob

for example, mob ID 1190 added 6 eliminations instead of 1

image.png.fdd53fe4e1e8ab8479fc0463cc5bea50.png

5. The drop item list is not working, I tested several % and did not get any items in the eliminations

 

- obs:

The item to remove Delay can be used by all players, not just VIP, is that right? I haven't been able to test it yet

The custom timer being full xd Idk that, I'll look into it, it didnt happen to me.

The % drop, ok, i'll look into it.

The VIP system.. I mean, I don't even know if that really works, but the delay as for now, can be used by anyone who has it.

EDIT:
- The icon is not going to show for now, and I won't try until everything is finished.
- Some how, when I kill also triggers like 8 times for me, idk why.... investigating...

EDIT2:

The 8 times triggering issue is because duplicates I bet, and timers events, will work with just 1 npc for now.

Edit3:

Try this new version, I think it's almost done.  @WillJocker

bossnia_new.txt

Edited by rokimoki
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7 hours ago, rokimoki said:

The custom timer being full xd Idk that, I'll look into it, it didnt happen to me.

The % drop, ok, i'll look into it.

The VIP system.. I mean, I don't even know if that really works, but the delay as for now, can be used by anyone who has it.

EDIT:
- The icon is not going to show for now, and I won't try until everything is finished.
- Some how, when I kill also triggers like 8 times for me, idk why.... investigating...

EDIT2:

The 8 times triggering issue is because duplicates I bet, and timers events, will work with just 1 npc for now.

Edit3:

Try this new version, I think it's almost done.  @WillJocker

bossnia_new.txt 20.77 kB · 0 downloads

@rokimoki

@ctime has stopped working
It is not adding any mob eliminations to the database

When it is on delay, can you tell me the remaining time please?

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12 minutes ago, WillJocker said:

@rokimoki

@ctime has stopped working
It is not adding any mob eliminations to the database

When it is on delay, can you tell me the remaining time please?

I am sorry remaining time when its done. I will review again, the system is not simple because Timer stuff as you can see can cause problems. You can think on solutions that make the system easier or just wait, during the week I have less time to work on this, but don't worry, this week will be finished or abandoned xd.

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10 minutes ago, rokimoki said:

I am sorry remaining time when its done. I will review again, the system is not simple because Timer stuff as you can see can cause problems. You can think on solutions that make the system easier or just wait, during the week I have less time to work on this, but don't worry, this week will be finished or abandoned xd.

No rush, thanks for now <3, I'll wait

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On 1/26/2025 at 10:37 PM, WillJocker said:

No rush, thanks for now <3, I'll wait

Okay lets see, I will upload this version I'm using in this video, tell me if something wrong: @WillJocker

https://www.youtube.com/watch?v=huv8n9KlAkU

EDIT: It's working even the rare item drop and rate configuration... Duplicate scripts will break the NPC, maybe there is a solution but, just keep it simple.

 

bossnia_new.txt

Edited by rokimoki
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1 hour ago, rokimoki said:

Okay lets see, I will upload this version I'm using in this video, tell me if something wrong: @WillJocker

https://www.youtube.com/watch?v=huv8n9KlAkU

EDIT: It's working even the rare item drop and rate configuration... Duplicate scripts will break the NPC, maybe there is a solution but, just keep it simple.

 

bossnia_new.txt 20.77 kB · 0 downloads

@rokimoki

Very good! I tested @ctime and the ranking and they are working perfectly ❤️ Did you get the icon on the side, please?

When the player is in Delay, is it possible to also show it on the NPC, please?

Edited by WillJocker
ok
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I will check, but the icon stuff only be possible as far as I know, through scripting, is with sc_start, and I dont know wich effect can be used and using 3hr of effect.

Showing in NPC should be using, my recomendation is making less talking NPC, and keep it simple.

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Ok @WillJocker this is the final version, test it please.

- The npc gives the info of timing left before enter again, (only if activated the npc of course).

- Now shows an icon with the duration of the 3 hours, but, you must configure a new icon in client and server side, I can't help you with this, because I don't even know how to, so you may ask for help in client and I hope some one can helps. Why? Because I can only show a icon that is already in the client, because it gets info from client when you pass the mouse arrow hover the icon.

bossnia_new.txt

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22 hours ago, rokimoki said:

Ok @WillJocker this is the final version, test it please.

- The npc gives the info of timing left before enter again, (only if activated the npc of course).

- Now shows an icon with the duration of the 3 hours, but, you must configure a new icon in client and server side, I can't help you with this, because I don't even know how to, so you may ask for help in client and I hope some one can helps. Why? Because I can only show a icon that is already in the client, because it gets info from client when you pass the mouse arrow hover the icon.

bossnia_new.txt 21.71 kB · 1 download

@rokimoki

I think I discovered a little problem. If the person has the icon and relogs, the server crashes and it takes about 2 minutes for the person to be able to click

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31 minutes ago, WillJocker said:

@rokimoki

I think I discovered a little problem. If the person has the icon and relogs, the server crashes and it takes about 2 minutes for the person to be able to click

For me works perfectly and server don't crash. I fixed a bug in this version, but, for me works neat, I can show another video if you want. Check icon type and client versions.

PS: Post server errors when crashing or more info.

bossnia_new.txt

Edited by rokimoki
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On 1/31/2025 at 6:50 PM, rokimoki said:

For me works perfectly and server don't crash. I fixed a bug in this version, but, for me works neat, I can show another video if you want. Check icon type and client versions.

PS: Post server errors when crashing or more info.

bossnia_new.txt 21.93 kB · 2 downloads

@rokimokinice, 

I think all that's missing is to score tower points for the player to be able to use them in the store, or is it already there? I didn't find anything related to set points in the NPC

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2 hours ago, WillJocker said:

@rokimokinice, 

I think all that's missing is to score tower points for the player to be able to use them in the store, or is it already there? I didn't find anything related to set points in the NPC

Yes it does, but maybe the variable is misstyped.

Check line 265: set CHEFFENIAPOINT, CHEFFENIAPOINT + 1;

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15 hours ago, rokimoki said:

Yes it does, but maybe the variable is misstyped.

Check line 265: set CHEFFENIAPOINT, CHEFFENIAPOINT + 1;

the last update error:

image.png.f31368b8d279677509e7c5d9294fbf5c.png

@rokimoki

I'm thinking about the same as the item to remove or delay, or npc is not consuming the item to delay... could I add to consume both the main item and the item to delay in case the player wants to repeat the event before the time, please?

Edited by WillJocker
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Ok I will check that.

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2 hours ago, rokimoki said:

Ok I will check that.

@rokimoki

 

Another situation that occurs is that the icon counts the time logged in. It should count the time of the event, even if the character is offline, because if he logs out and logs in hours later, the icon will still be there.

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39 minutes ago, WillJocker said:

@rokimoki

 

Another situation that occurs is that the icon counts the time logged in. It should count the time of the event, even if the character is offline, because if he logs out and logs in hours later, the icon will still be there.

Damn, boy.

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31 minutes ago, rokimoki said:

Damn, boy.

sorry :T 

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