[Debug]: unit_remove_map: unexpected state when removing player AID/CID:2008806/167842 (active=1 connect_new=0 rewarp=0 changemap=0 debug_remove_map=1) from map=sch_gld (users=10). Previous call from unit.cpp:3334(unit_remove_map_pc), current call from unit.cpp:3334(unit_remove_map_pc). Please report this!!!
Happens when : a player (id 167842) From "Izlude" enters a warp portal by acolyte to "sch_gld" map
but insead of getting into sch_gld, the screen is empty but only shows NPC around the map and player cannot move.. after relogging the player comes back to izlude
Note : some players enters the same portal however this one player experience this
Question
Heartfelt
I got this debug
[Debug]: unit_remove_map: unexpected state when removing player AID/CID:2008806/167842 (active=1 connect_new=0 rewarp=0 changemap=0 debug_remove_map=1) from map=sch_gld (users=10). Previous call from unit.cpp:3334(unit_remove_map_pc), current call from unit.cpp:3334(unit_remove_map_pc). Please report this!!!
Happens when : a player (id 167842) From "Izlude" enters a warp portal by acolyte to "sch_gld" map
but insead of getting into sch_gld, the screen is empty but only shows NPC around the map and player cannot move.. after relogging the player comes back to izlude
Note : some players enters the same portal however this one player experience this
Any idea how to fix this? thanks in advance
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.