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NPC_METAMORPHOSIS how to transform a mob to a specific mob


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Hi,
You have already examples in mob_skill_db.txt, like beelzebub mob:

When the HP is 50%  (myhpltmaxrate,50), it will change from the ID 1873, to the ID 1874.
1873,Beelzebub@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
1873,Beelzebub@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,

There're 2 of them, one is when is attacking, the other one when is chasing a character.

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